mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
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text/typescript
import { vec3, quat } from 'gl-matrix';
import { VEC3_UNIT_Z } from '../../../common/gl-matrix-addon';
import { MappedDataRow } from '../../../utils/mappeddata';
import DooDoodad from '../../../parsers/w3x/doo/doodad';
import MdxModel from '../mdx/model';
import MdxModelInstance from '../mdx/modelinstance';
import War3MapViewer from './viewer';
/**
* A doodad.
*/
export default class Doodad {
instance: MdxModelInstance;
row: MappedDataRow;
constructor(map: War3MapViewer, model: MdxModel, row: MappedDataRow, doodad: DooDoodad) {
let instance = <MdxModelInstance>model.addInstance();
instance.move(<vec3>doodad.location);
instance.rotateLocal(quat.setAxisAngle(quat.create(), VEC3_UNIT_Z, doodad.angle));
instance.scale(<vec3>doodad.scale);
instance.setScene(map.worldScene);
this.instance = instance;
this.row = row;
}
}