mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
110 lines (81 loc) • 2.64 kB
text/typescript
import BinaryStream from '../../../common/binarystream';
import TriggerCategory from './triggercategory';
import Variable from './variable';
import Trigger from './trigger';
import TriggerData from './triggerdata';
/**
* war3map.wtg - the trigger file.
*/
export default class War3MapWtg {
version: number = 0;
categories: TriggerCategory[] = [];
u1: number = 0;
variables: Variable[] = [];
triggers: Trigger[] = [];
constructor(buffer?: ArrayBuffer, triggerData?: TriggerData) {
if (buffer && triggerData) {
this.load(buffer, triggerData);
}
}
load(buffer: ArrayBuffer, triggerData: TriggerData) {
let stream = new BinaryStream(buffer);
if (stream.read(4) !== 'WTG!') {
throw new Error('Not a WTG file');
}
this.version = stream.readInt32();
for (let i = 0, l = stream.readUint32(); i < l; i++) {
let category = new TriggerCategory();
category.load(stream, this.version);
this.categories[i] = category;
}
this.u1 = stream.readInt32();
for (let i = 0, l = stream.readUint32(); i < l; i++) {
let variable = new Variable();
variable.load(stream, this.version);
this.variables[i] = variable;
}
for (let i = 0, l = stream.readUint32(); i < l; i++) {
let trigger = new Trigger();
try {
trigger.load(stream, this.version, triggerData);
} catch (e) {
throw new Error(`Trigger ${i}: ${e}`);
}
this.triggers[i] = trigger;
}
}
save() {
let buffer = new ArrayBuffer(this.getByteLength());
let stream = new BinaryStream(buffer);
stream.write('WTG!');
stream.writeInt32(this.version);
stream.writeUint32(this.categories.length);
for (let category of this.categories) {
category.save(stream, this.version);
}
stream.writeInt32(this.u1);
stream.writeUint32(this.variables.length);
for (let variable of this.variables) {
variable.save(stream, this.version);
}
stream.writeUint32(this.triggers.length);
for (let trigger of this.triggers) {
trigger.save(stream, this.version);
}
return buffer;
}
getByteLength() {
let size = 24;
let version = this.version;
for (let category of this.categories) {
size += category.getByteLength(version);
}
for (let variable of this.variables) {
size += variable.getByteLength(version);
}
for (let trigger of this.triggers) {
size += trigger.getByteLength(version);
}
return size;
}
}