mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
95 lines (69 loc) • 1.84 kB
text/typescript
import BinaryStream from '../../../common/binarystream';
import Import from './import';
/**
* war3map.imp - the import file.
*/
export default class War3MapImp {
version: number = 1;
entries: Map<string, Import> = new Map();
constructor(buffer?: ArrayBuffer) {
if (buffer) {
this.load(buffer);
}
}
load(buffer: ArrayBuffer) {
let stream = new BinaryStream(buffer);
this.version = stream.readUint32();
for (let i = 0, l = stream.readUint32(); i < l; i++) {
let entry = new Import();
entry.load(stream);
if (entry.isCustom) {
this.entries.set(entry.path, entry);
} else {
this.entries.set(`war3mapimported\\${entry.path}`, entry);
}
}
}
save() {
let buffer = new ArrayBuffer(this.getByteLength());
let stream = new BinaryStream(buffer);
stream.writeUint32(this.version);
stream.writeUint32(this.entries.size);
for (let entry of this.entries.values()) {
entry.save(stream);
}
return buffer;
}
getByteLength() {
let size = 8;
for (let entry of this.entries.values()) {
size += entry.getByteLength();
}
return size;
}
set(path: string) {
if (!this.entries.has(path)) {
let entry = new Import();
entry.isCustom = 10;
entry.path = path;
this.entries.set(path, entry);
return true;
}
return false;
}
has(path: string) {
return this.entries.has(path);
}
delete(path: string) {
return this.entries.delete(path);
}
rename(path: string, newPath: string) {
let entry = this.entries.get(path);
if (entry) {
entry.isCustom = 10;
entry.path = newPath;
return true;
}
return false;
}
}