mdx-m3-viewer
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A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
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text/typescript
import BinaryStream from '../../../common/binarystream';
/**
* A terrain doodad.
*
* This type of doodad works much like cliffs.
* It uses the height of the terrain, and gets affected by the ground heightmap.
* It cannot be manipulated in any way in the World Editor once placed.
* Indeed, the only way to change it is to remove it by changing cliffs around it.
*/
export default class TerrainDoodad {
id: string = '\0\0\0\0';
u1: number = 0;
location: Uint32Array = new Uint32Array(2);
load(stream: BinaryStream, version: number) {
this.id = stream.read(4);
this.u1 = stream.readUint32();
stream.readUint32Array(this.location);
}
save(stream: BinaryStream, version: number) {
stream.write(this.id);
stream.writeUint32(this.u1);
stream.writeUint32Array(this.location);
}
}