mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
81 lines (64 loc) • 1.5 kB
JavaScript
import BinaryStream from '../../../common/binarystream';
import Unit from './unit';
/**
* war3mapUnits.doo - the units and items file.
*/
export default class War3MapUnitsDoo {
/**
* @param {?ArrayBuffer} buffer
*/
constructor(buffer) {
/** @member {number} */
this.version = 8;
/** @member {number} */
this.unknown = 11;
/** @member {Array<Unit>} */
this.units = [];
if (buffer) {
this.load(buffer);
}
}
/**
* @param {ArrayBuffer} buffer
* @return {boolean}
*/
load(buffer) {
let stream = new BinaryStream(buffer);
if (stream.read(4) !== 'W3do') {
return false;
}
this.version = stream.readInt32();
this.unknown = stream.readUint32();
for (let i = 0, l = stream.readInt32(); i < l; i++) {
let unit = new Unit();
unit.load(stream, this.version);
this.units[i] = unit;
}
return true;
}
/**
* @return {ArrayBuffer}
*/
save() {
let buffer = new ArrayBuffer(this.getByteLength());
let stream = new BinaryStream(buffer);
stream.write('W3do');
stream.writeInt32(this.version);
stream.writeUint32(this.unknown);
stream.writeInt32(this.units.length);
for (let unit of this.units) {
unit.save(stream, this.version);
}
return buffer;
}
/**
* @return {number}
*/
getByteLength() {
let size = 16;
for (let unit of this.units) {
size += unit.getByteLength(this.version);
}
return size;
}
}