mdkjs
Version:
mdk is a framework for developing Datapacks for Minecraft. It uses the typescript language.
73 lines (72 loc) • 2.01 kB
TypeScript
import { LocationModifier } from 'mdk-nbt';
export interface LocationInterface {
x: number;
y: number;
z: number;
}
export declare function location(): Location;
export declare function location(text: string): Location;
export declare function location(xyz: number): Location;
export declare function location(x: number, y: number, z: number): Location;
/**
* 坐标类
*/
export declare class Location {
/** 坐标x */
x: number;
/** 坐标y */
y: number;
/** 坐标z */
z: number;
static from(x: number, y: number, z: number): Location;
static from(location: LocationInterface): Location;
constructor();
constructor(text: string);
constructor(xyz: number);
constructor(x: number, y: number, z: number);
/**
*
* @param location
*/
merge(location: Location): Location;
merge(range: [number, number, number]): Location;
translate(location: Location): Location;
translate(offset: number): Location;
translate(offset: [number, number, number]): Location;
multiply(matrix: number): Location;
multiply(matrix: [number, number, number]): Location;
/**
* 计算两点的范围
* @param location 一点的坐标
*/
getRange(location: Location): [number, number, number];
/**
* 序列化
*/
toJson(): {
x: number;
y: number;
z: number;
};
/**
* 生成坐标数组格式,形如:[0, 0, 0]
*/
toArray(): [number, number, number];
toString(modifier?: LocationModifier): string;
/**
* 生成相对坐标格式,形如:~0 ~0 ~0
*/
toRelative(): string;
/**
* 生成绝对坐标格式,形如:0 0 0
*/
toAbsolute(): string;
/**
* 生成本地坐标格式,形如:^0 ^0 ^0
*/
toLocal(): string;
/**
* 生成nbt格式,形如:x=0,d=0,z=0
*/
toNbtString(): string;
}