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mdkjs

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mdk is a framework for developing Datapacks for Minecraft. It uses the typescript language.

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import { FileInfo, FileAbstract } from "./file/FileAbstract"; import { TextToken } from "../lib/text"; export interface PackOptions { /** 包名 */ packname: string; /** 加载的模块 */ files?: FileAbstract<any>[]; /** 游戏版本,应用于mcmeta.json */ version?: string; /** 描述,应用于mcmeta.json */ description?: string | TextToken[]; /** 是否开启作用域 */ scope?: string | boolean; /** 子模块 */ modules?: Pack[]; } interface Mcmeta { pack_format?: number; description?: string; } export declare class Pack { #private; isModule: boolean; /** * * 1.13-1.14 版本为 4 * * 1.15 版本为 5 * * 1.16.2-1.16.4 版本为 6 * * 1.17 版本为 7 * @param gameVersion 游戏版本,例如1.17.1 */ static getPackVersion(gameVersion?: string): 3 | 4 | 5 | 6 | 7; static cachePack(pack: Pack): void; static existPack(pack: Pack): boolean; static existFile(file: FileAbstract<any>): boolean; static cacheFile(file: FileAbstract<any>): void; constructor(props: PackOptions); load(): void; get packname(): string; get scope(): string | boolean; add(file: FileAbstract<any>): void; get mcmeta(): Mcmeta; private createMcmeta; private createFunctionTagFile; create(): { [packname: string]: FileInfo[]; }; } export {};