mdkjs
Version:
mdk is a framework for developing Datapacks for Minecraft. It uses the typescript language.
49 lines (48 loc) • 1.45 kB
TypeScript
import { FileInfo, FileAbstract } from "./file/FileAbstract";
import { TextToken } from "../lib/text";
export interface PackOptions {
/** 包名 */
packname: string;
/** 加载的模块 */
files?: FileAbstract<any>[];
/** 游戏版本,应用于mcmeta.json */
version?: string;
/** 描述,应用于mcmeta.json */
description?: string | TextToken[];
/** 是否开启作用域 */
scope?: string | boolean;
/** 子模块 */
modules?: Pack[];
}
interface Mcmeta {
pack_format?: number;
description?: string;
}
export declare class Pack {
isModule: boolean;
/**
* * 1.13-1.14 版本为 4
* * 1.15 版本为 5
* * 1.16.2-1.16.4 版本为 6
* * 1.17 版本为 7
* @param gameVersion 游戏版本,例如1.17.1
*/
static getPackVersion(gameVersion?: string): 3 | 4 | 5 | 6 | 7;
static cachePack(pack: Pack): void;
static existPack(pack: Pack): boolean;
static existFile(file: FileAbstract<any>): boolean;
static cacheFile(file: FileAbstract<any>): void;
constructor(props: PackOptions);
load(): void;
get packname(): string;
get scope(): string | boolean;
add(file: FileAbstract<any>): void;
get mcmeta(): Mcmeta;
private createMcmeta;
private createFunctionTagFile;
create(): {
[]: FileInfo[];
};
}
export {};