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md5-fight-plus

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import { Skill } from "@/types/skill"; import { PlayerInstanceProperty } from "@/types/player"; import _ from "lodash"; import { getOpponent, getRandomItem, releasePoison, removeHookInRoundEnd, } from "@/utils"; import { POISON_TYPE } from "."; import { onAttack } from "@/logs"; const getAttackInfo = (player: PlayerInstanceProperty) => { const info = [`${player.name}投掷大毒瓶,施加了10点【毒药】`]; return getRandomItem(info); }; export function _bigPoisonBottle(player: PlayerInstanceProperty) { player.hooks.onAttack.tap( { name: "bigPoisonBottle", lives: 1, }, ({ battleField, oneRoundContext }) => { const opponent = getOpponent(player); releasePoison(opponent, 10); player.battleField.logger.addInfo(getAttackInfo(player), onAttack); return { battleField, oneRoundContext, damage: 0 }; } ); } export const bigPoisonBottle: Skill = { name: "大毒瓶", description: "大毒瓶,对敌方施加10【毒药】", mana: 4, run: _bigPoisonBottle, type: [POISON_TYPE], };