UNPKG

md5-fight-plus

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import { Skill } from "@/types/skill"; import { PlayerInstanceProperty } from "@/types/player"; import { getRandomItem, releaseFiring, releaseFrostbite, removeHookInRoundEnd, } from "@/utils"; import { FIRE_TYPE } from "."; const getInfo = (player: PlayerInstanceProperty, atk: number) => { const info = [ `${player.name}快速引导周围的火元素能量,手中凝聚并释放【火焰冲击】造成${atk}伤害`, ]; return getRandomItem(info); }; export function _fireblast(player: PlayerInstanceProperty) { const id = player.hooks.onAttack.tap( { name: "fireBlast", lives: 1 }, (props) => { const atk = 10; releaseFiring(player, 2); player.battleField.logger.addInfo( getInfo(player, atk), player.hooks.onAttack ); return { ...props, damage: atk }; } ); removeHookInRoundEnd(player, id, "onAttack"); } export const fireBlast: Skill = { name: "火焰冲击", description: "造成10点伤害,【灼热】2", mana: 2, run: _fireblast, type: [FIRE_TYPE], };