UNPKG

md5-fight-plus

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import { Skill } from "@/types/skill"; import { PlayerInstanceProperty } from "@/types/player"; import { getRandomItem, releaseFiring, releaseFrostbite, removeHookInRoundEnd, } from "@/utils"; import { FIRE_TYPE } from "."; const getInfo = (player: PlayerInstanceProperty, atk: number) => { const info = [`${player.name}释放【火球术】造成${atk}伤害`]; return getRandomItem(info); }; export function _fireBall(player: PlayerInstanceProperty) { player.hooks.onAttack.tap({ name: "fireBall", lives: 1 }, (props) => { const atk = 20; releaseFiring(player, 4); player.battleField.logger.addInfo( getInfo(player, atk), player.hooks.onAttack ); return { ...props, damage: atk }; }); } export const fireBall: Skill = { name: "火球术", description: "造成20点伤害,【灼热】4", mana: 4, run: _fireBall, type: [FIRE_TYPE], };