md5-fight-plus
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text/typescript
import { Skill } from "@/types/skill";
import { PlayerInstanceProperty } from "@/types/player";
import { getRandomItem } from "@/utils";
import { ASSASSIN_TYPE } from ".";
export function _waiting(player: PlayerInstanceProperty) {
player.hooks.onAttack.tap({ name: "waiting", lives: 1 }, (props) => {
const value = Math.min(player.runtimeProperty.attack, 8);
player.hooks.onAdjustAttack.call(-value);
player.hooks.onAdjustSpeed.call(+value);
player.battleField.logger.addInfo(
`${player.name}释放【伺机待发】,将${value}点力量转化为速度`,
player.hooks.onAttack
);
return { ...props, damage: 0 };
});
}
export const waiting: Skill = {
name: "伺机待发",
description: "将至多8点力量转化为速度",
mana: 2,
run: _waiting,
type: [ASSASSIN_TYPE],
};