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md5-fight-plus

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import { Skill } from "@/types/skill"; import { PlayerInstanceProperty } from "@/types/player"; import { getRandomItem } from "@/utils"; import { ASSASSIN_TYPE } from "."; export function _waiting(player: PlayerInstanceProperty) { player.hooks.onAttack.tap({ name: "waiting", lives: 1 }, (props) => { const value = Math.min(player.runtimeProperty.attack, 8); player.hooks.onAdjustAttack.call(-value); player.hooks.onAdjustSpeed.call(+value); player.battleField.logger.addInfo( `${player.name}释放【伺机待发】,将${value}点力量转化为速度`, player.hooks.onAttack ); return { ...props, damage: 0 }; }); } export const waiting: Skill = { name: "伺机待发", description: "将至多8点力量转化为速度", mana: 2, run: _waiting, type: [ASSASSIN_TYPE], };