md5-fight-plus
Version:
23 lines (21 loc) • 820 B
text/typescript
import { SyncBailHook } from "@/hooks/SyncBailHook";
import { BattleFieldInstance } from "@/types/battleField";
export function initRound(battleField: BattleFieldInstance) {
battleField.round = () => {
//回合开始阶段
battleField.roundHooks.roundStart.call(battleField);
const attacker = battleField.players.left;
//准备阶段
attacker.hooks.prepare.call(battleField);
battleField.roundHooks.rounding.call(battleField);
//回合结束阶段
battleField.roundHooks.roundEnd.call(battleField);
};
battleField.roundHooks = {
//职责:选择进攻顺序,选择技能组
roundEnd: new SyncBailHook<BattleFieldInstance>(),
rounding: new SyncBailHook<BattleFieldInstance>(),
roundStart: new SyncBailHook<BattleFieldInstance>(),
};
battleField.roundCount = 0;
}