md5-fight-plus
Version:
30 lines (29 loc) • 1.03 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.poisonAttack = void 0;
exports._poisonAttack = _poisonAttack;
const utils_1 = require("../../utils");
const _1 = require(".");
const logs_1 = require("../../logs");
const getAttackInfo = (player, dmg) => {
const info = [`${player.name}释放剧毒之刃,造成${dmg}点伤害`];
return (0, utils_1.getRandomItem)(info);
};
function _poisonAttack(player) {
player.hooks.onAttack.tap({
name: "poisonAttack",
lives: 1,
}, ({ battleField, oneRoundContext }) => {
const opponent = (0, utils_1.getOpponent)(player);
const dmg = opponent.runtimeProperty.poison;
player.battleField.logger.addInfo(getAttackInfo(player, dmg), logs_1.onAttack);
return { battleField, oneRoundContext, damage: dmg };
});
}
exports.poisonAttack = {
name: "剧毒之刃",
description: "对敌方造成【毒药】的伤害",
mana: 2,
run: _poisonAttack,
type: [_1.POISON_TYPE],
};