UNPKG

md2

Version:

Angular2 based Material Design components, directives and services are Accordion, Autocomplete, Chips(Tags), Collapse, Colorpicker, Data Table, Datepicker, Dialog(Modal), Menu, Multiselect, Select, Tabs, Tags(Chips), Toast and Tooltip.

58 lines (57 loc) 2.64 kB
import { ElementRef, NgZone } from '@angular/core'; import { Platform } from '../platform/platform'; import { ViewportRuler } from '../overlay/position/viewport-ruler'; import { RippleRef } from './ripple-ref'; /** Fade-in duration for the ripples. Can be modified with the speedFactor option. */ export declare const RIPPLE_FADE_IN_DURATION = 450; /** Fade-out duration for the ripples in milliseconds. This can't be modified by the speedFactor. */ export declare const RIPPLE_FADE_OUT_DURATION = 400; export declare type RippleConfig = { color?: string; centered?: boolean; radius?: number; speedFactor?: number; persistent?: boolean; }; /** * Helper service that performs DOM manipulations. Not intended to be used outside this module. * The constructor takes a reference to the ripple directive's host element and a map of DOM * event handlers to be installed on the element that triggers ripple animations. * This will eventually become a custom renderer once Angular support exists. * @docs-private */ export declare class RippleRenderer { private _ngZone; private _ruler; /** Element where the ripples are being added to. */ private _containerElement; /** Element which triggers the ripple elements on mouse events. */ private _triggerElement; /** Whether the mouse is currently down or not. */ private _isMousedown; /** Events to be registered on the trigger element. */ private _triggerEvents; /** Set of currently active ripple references. */ private _activeRipples; /** Ripple config for all ripples created by events. */ rippleConfig: RippleConfig; /** Whether mouse ripples should be created or not. */ rippleDisabled: boolean; constructor(elementRef: ElementRef, _ngZone: NgZone, _ruler: ViewportRuler, platform: Platform); /** Fades in a ripple at the given coordinates. */ fadeInRipple(pageX: number, pageY: number, config?: RippleConfig): RippleRef; /** Fades out a ripple reference. */ fadeOutRipple(rippleRef: RippleRef): void; /** Fades out all currently active ripples. */ fadeOutAll(): void; /** Sets the trigger element and registers the mouse events. */ setTriggerElement(element: HTMLElement): void; /** Listener being called on mousedown event. */ private onMousedown(event); /** Listener being called on mouseup event. */ private onMouseup(); /** Listener being called on mouseleave event. */ private onMouseLeave(); /** Runs a timeout outside of the Angular zone to avoid triggering the change detection. */ private runTimeoutOutsideZone(fn, delay?); }