mcraft-fun-mineflayer
Version:
Mineflayer viewer (connector) for mcraft.fun project and vanilla Minecraft client! Both TCP and WebSockets servers are supported.
79 lines (78 loc) • 2.78 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.createPeer = void 0;
const peerjs_1 = __importDefault(require("peerjs"));
const wrtc = __importStar(require("@roamhq/wrtc"));
const { Peer } = peerjs_1.default;
const createPeer = (options = {}) => {
// Use wrtc's RTCPeerConnection for Node.js environment
if (typeof window === 'undefined') {
options.config = {
...options.config,
RTCPeerConnection: wrtc.RTCPeerConnection
};
}
const peer = new Peer(options);
peer.on('open', (id) => {
console.log('My peer ID is: ' + id);
});
peer.on('error', (err) => {
console.error('Peer error:', err);
});
peer.on('disconnected', () => {
console.log('Peer disconnected');
});
peer.on('close', () => {
console.log('Peer connection closed');
});
peer.on('connection', (conn) => {
conn.on('data', (data) => {
console.log('Received', data);
});
conn.on('open', () => {
conn.send({ message: 'hello' });
});
});
return peer;
};
exports.createPeer = createPeer;
// Only create peer if we're running in Node.js
if (typeof window === 'undefined') {
(0, exports.createPeer)();
}