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mcdata-to-json

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Node.js app to turn Minecraft .dat and .json files into unified json.

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# mcdata-to-json [![npm version](https://badge.fury.io/js/mcdata-to-json.svg)](https://badge.fury.io/js/mcdata-to-json) [![Build Status](https://travis-ci.org/nwesterhausen/mcdata-to-json.svg?branch=master)](https://travis-ci.org/nwesterhausen/mcdata-to-json) [![semantic-release](https://img.shields.io/badge/%20%20%F0%9F%93%A6%F0%9F%9A%80-semantic--release-e10079.svg)](https://github.com/semantic-release/semantic-release) Node.js binary to create JSON from stats, playerdata, advancements, logs and chunks. See explanation of steps it takes to do this [here](docs/what-happens.md). ## Usage CLI is available from npmjs.org. So you can simply do this: ```bash npx mcdata-to-json --minecraftdir=/opt/minecraft ``` Look for an output folder with the generated JSON (unless it fails to run, and you will see warnings/errors if that's the case.) ### CLI Options | Option | Default Value | Description | | ------------------ | ---------------- | ------------------------------------------------------------------------------ | | --loglevel | `warn` | Specify log verbosity, one of `error`, `warn`, `info`, `debug` or `silly` | | -v, --verbose | | More 'v's increase log verbosity (up to -vvv or --verbose --verbose --verbose) | | -q, --quiet | | Decrease log verbosity (changes from `warn` to `error`) | | -t, --minecraftdir | `/minecraft` | Specify the minecraft directory (containing the server.properites) | | -o, --outputdir | `./output` | Specify output directory for generated JSON | | -w, --workdir | `./mcdata_cache` | Specify a temporary directory that can be used while running | | -v, --version | | Show version and exit | | -h, --help | | Show help message and exit | ### Environment Variables You can define environment variables in lieu of using option switches. The prefix `MCTOJSON_` is needed before the defined switch (see full listing in `mcdata-to-json --help`). If you create a file `.env` in the root where you run mcdata-to-json, it will be used to populate the environment variables. #### Common Variables | Variable | Details | | --------------------- | --------------------------------------------------------------------------- | | MCTOJSON_LOGLEVEL | Set the log level, choose one of: `error`, `warn`, `info`, `debug`, `silly` | | MCTOJSON_MINECRAFTDIR | Set the location of your minecraft folder | | MCTOJSON_OUTPUTDIR | Set the output folder for generated JSON | ## Generated Files See the [docs](docs/created-files.md) for more information. ## Development Use pnpm for dependency management when developing the project. If you don't have it, install it with either `npm install --global pnpm` or `yarn global add pnpm` then you can clone this repository and do `pnpm install` in the root and install dependencies.