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mc-term

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Play Minecraft and configure bots from the terminal

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Lang = exports.CommandLang = void 0; class CommandLang { constructor(options) { Object.assign(this, options); } description; usage; subCommands; } exports.CommandLang = CommandLang; class Lang { name = 'EN'; data = { logger: { info: 'INFO', warn: 'WARN', error: 'ERR', success: 'OK' }, login: { auth: 'Auth: ', username: 'Login: ', password: 'Password: ', serverIP: 'Server: ', MCVersion: 'Version: ' }, misc: { loading: 'Loading...', connection: 'Connecting...', loggingIn: 'Logging in...', loggedIn: 'Logged in' }, commands: { exit: { description: 'Disconnect from the server', usage: undefined }, reco: { description: 'Reconnect to server', usage: undefined }, send: { description: 'Send a message in chat', usage: 'Usage: send <Message>' }, position: { description: 'Show current position', usage: undefined }, distance: { description: 'Show the distance between two points', usage: 'Usage: distance <X1> <Y1> <Z1> <X2> <Y2> <Z2>' }, list: { description: 'List players connected to the server and their ping', usage: undefined }, blocks: { description: 'Show blocks in a specified radius and filter', usage: 'Usage: blocks <Range> [Count]. Range > 0' }, dig: { description: 'Dig a block in a specific location if possible', usage: 'Usage: dig <X> <Y> <Z>' }, stopDig: { description: 'Stop digging', usage: undefined }, digMap: { description: 'A map where the bot always tries digging the blocks inside it', usage: 'Usage: digMap <Action: add|remove|clear|addspace|show>', subCommands: { add: { description: 'Add a block\'s coordinates', usage: 'Usage: digMap.add <X> <Y> <Z>' }, addspace: { description: 'Add all block\'s in inside the coordinates', usage: 'Usage: digMap.add <X1> <Y1> <Z1> <X2> <Y2> <Z2>' }, remove: { description: 'Remove a block\'s coordinates', usage: 'Usage: digMap.remove <X> <Y> <Z>' }, clear: { description: 'Clear all added block coordinates', usage: 'Usage: digMap.clear' }, show: { description: 'List all added block coordinates', usage: 'Usage: digMap.show' } } }, place: { description: 'Place a block in a specific location if possible', usage: 'Usage: place <X> <Y> <Z>' }, move: { description: 'Move the player in blocks', usage: 'Usage: move <Direction:north|south|east|west> [distance]. Distance > 0' }, moveTo: { description: 'Move in a straight line to a specific set of coordinates', usage: 'Usage: moveTo <X> <Z>' }, pathfind: { description: 'Same as moveTo but uses advanced pathfinding (bad with anti cheats)', usage: 'Usage: pathfind <X> <Z or Y> [Z]' }, forceMove: { description: 'Move the player in seconds', usage: undefined }, control: { description: 'Set a control state of the player', usage: 'Usage: control <Control: forward|back|left|right|jump|sneak> <State: true, false>' }, follow: { description: 'Follow a player', usage: 'Usage: follow <EntityMatches:$name=pig|$name!=pig|...> <Range>. Range > 0' }, smartFollow: { description: 'Same as follow but uses advanced pathfinding (bad with anti cheats)', usage: 'Usage: smartfollow <EntityMatches:$name=pig|$name!=pig|...> <Range>. Range > 0' }, unFollow: { description: 'Stop following', usage: undefined }, attack: { description: 'Attack an entity', usage: 'Usage: attack <EntityMatches:$name=pig|$name!=pig|...> <CPS> <MaxReach> <MinReach>. MaxReach > MinReach, CPS > 0' }, stopAttack: { description: 'Stop attacking', usage: undefined }, look: { description: 'Look in a certain direction', usage: 'Usage: look [Direction:north|south|east|west] [Yaw] [Pitch] [Force]' }, lookAt: { description: 'Look at a player', usage: 'Usage: lookat <Player> <MaxReach> <MinReach> [Force:yes|y|no|n]. MaxReach > MinReach' }, stopLook: { description: 'Stop looking', usage: undefined }, inventory: { description: 'Inventory management', usage: 'Usage: inventory <ID:0|inventory|1|container> [Action:click|move|drop|dropall] [...Action Args]', subCommands: { click: { description: 'Click a slot in a container', usage: 'Usage: inventory.click <Slot> <Button:left|right>' }, swap: { description: 'Swap two slots in a container', usage: 'Usage: inventory.swap <Slot1> <Slot2>' }, drop: { description: 'Drop slots in a container', usage: 'Usage: inventory.drop <...Slots>' }, dropall: { description: 'Drop all slots in a container', usage: 'Usage: inventory.dropall' } } }, open: { description: 'Open a container (chest)', usage: 'Usage: open <X> <Y> <Z>' }, changeSlot: { description: 'Change selected hotbar slot', usage: 'Usage: changeslot <Slot>. 0 <= Slot <= 8' }, useItem: { description: 'Use a held item', usage: undefined }, set: { description: 'Set a variable', usage: 'Usage: set <Key> <Value>' }, unset: { description: 'Delete a variable', usage: 'Usage: unSet <Key>' }, value: { description: 'Get value of a variable', usage: 'Usage: value <Key>' }, variables: { description: 'List all set variables', usage: undefined }, script: { description: 'Run a script', usage: 'Usage: script <Path>' }, version: { description: 'Show package version', usage: undefined }, help: { description: 'Shows this help message', usage: undefined } }, infoMessages: { botMovingErr: 'Cannot use this command while player is moving.', botLookingOrAttackingErr: 'Cannot use this command while player is attacking/looking at something.', connectErr: 'Could not connect to server.', death: 'You died. Respawning...', invalidCmd(cmd) { return `'${cmd}' is not a valid command`; }, nonVanillaCmd: 'This command uses some non-vanilla features to work which may get you banned on some servers. You can enable it in the configuration', scriptOnlyCmd: 'This command can only be used inside scripts', cantDigBlockAt(x, y, z, err) { return `Bot cannot dig block at ${x}, ${y}, ${z}.\n${(err).message}`; }, alreadyRunning: 'Already ran this command', alreadyBlockThere: 'There\'s already a block there', blockPlaceAdjErr: 'There should be a block right next to where you would place the block', yawPitchMaxErr: 'Yaw or Pitch cannot be more than 90 deg', yawPitchMinErr: 'Yaw or Pitch cannot be less than -90 deg', noInvToClose: 'There is nothing to close', noContainerOpenRN: 'There is no container opened right now', noCmdProvided: 'No command provided', invalidDirection(dir) { return `Invalid direction: ${dir}`; } } }; constructor(name, data) { if (name) this.name = name; Object.assign(this.data, data); } } exports.Lang = Lang;