mc-anvil
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A Typescript library for reading Minecraft Anvil format files and Minecraft NBT format files in the browser.
40 lines (39 loc) • 1.56 kB
TypeScript
import { TagData } from "../nbt";
import { BitParser } from "../util";
import { BlockStates, Palette } from "./types";
export declare function blockTypeString(t: TagData[]): string;
export declare function block(t: TagData[]): {
name: string;
properties: {
[key: string]: string;
};
};
export declare function blockTypeID(t: TagData[]): number;
export declare function paletteNameList(palette: Palette): string[];
export declare function paletteAsList(palette: Palette): {
name: string;
properties: {
[key: string]: string;
};
}[];
export declare function paletteBlockList(palette: Palette): string[];
export declare class BlockDataParser extends BitParser {
private palette;
private blockTypeStringMap;
private blockTypeIDMap;
private blockTypeIDToStringMap;
private paletteNames;
static writeBlockStates(states: number[], palette?: Palette): [ArrayBuffer, Palette | undefined];
constructor(blockStates: BlockStates, palette: Palette);
private getBlocksGenericOriginal;
private getBlocksGeneric;
private getBlockTypeIDMap;
private getBlockTypeStringMap;
private getBlockTypeIDToStringMap;
getRawBlocks(original?: boolean, limit?: number): number[];
getBlocks(original?: boolean, limit?: number): TagData[][];
getBlockTypeNames(original?: boolean, limit?: number): (string | undefined)[];
getBlockTypeIDs(original?: boolean, limit?: number): (number | undefined)[];
blockStateFromHash(hash: number): string;
findBlocksByName(name: string): number[];
}