mc-anvil
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A Typescript library for reading Minecraft Anvil format files and Minecraft NBT format files in the browser.
32 lines (31 loc) • 1.28 kB
TypeScript
import { Chunk } from '.';
import { ResizableBinaryWriter } from '../util';
import { ChunkDataDescriptor, Coordinate3D, LocationEntry } from './types';
export declare class AnvilParser extends ResizableBinaryWriter {
private dirtyChunks;
static chunkOffset(x: number, z: number): number;
private getValidMatchingChunkAtOffset;
buffer(): ArrayBuffer;
getBlock(c: Coordinate3D): {
name: string;
properties: {
[key: string]: string;
};
};
setBlock(c: Coordinate3D, name: string, properties: {
[key: string]: string;
}): void;
getChunkAtChunkCoordinates(x: number, z: number): Chunk | undefined;
getChunkContainingCoordinate(c: Coordinate3D): Chunk | undefined;
getLocationEntry(): LocationEntry;
setLocationEntry(entry: LocationEntry): void;
getLocationEntries(): LocationEntry[];
setLocationEntries(entries: LocationEntry[]): void;
getTimestamps(): number[];
setTimestamps(value: number[]): void;
getChunkDataDescriptor(offset?: number): ChunkDataDescriptor;
setChunkDataDescriptor(value: ChunkDataDescriptor, offset?: number): void;
getChunkData(offset?: number): ArrayBuffer;
getAllChunks(): Chunk[];
setChunks(chunks?: Chunk[], exact?: boolean): void;
}