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mbtiles-terrain-server

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Import terrain tiles from a folder, and serve them either as TMS or slippy maps.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [0, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var _this = this; Object.defineProperty(exports, "__esModule", { value: true }); var fs = require("fs"); var path = require("path"); var async_1 = require("async"); exports.logger = function (verbose) { var info = function (msg) { return verbose ? console.log(msg) : null; }; var error = function (msg) { return console.error(msg); }; return { info: info, error: error }; }; exports.walk = function (dir, done) { dir = path.resolve(dir); if (!fs.existsSync(dir)) { return done(new Error("Folder " + dir + " does not exist!")); } var results = []; fs.readdir(dir, function (err, list) { if (err) { return done(err); } var pending = list.length; if (!pending) { return done(null, results); } list.forEach(function (file) { file = path.resolve(dir, file); fs.stat(file, function (err, stat) { if (stat && stat.isDirectory()) { exports.walk(file, function (err, res) { results = results.concat(res); if (!--pending) { done(null, results); } }); } else { results.push(file); if (!--pending) { done(null, results); } } }); }); }); }; exports.walkTest = function (dir, regex, done) { dir = path.resolve(dir); if (!fs.existsSync(dir)) { return done(new Error("Folder " + dir + " does not exist!")); } var results = []; fs.readdir(dir, function (err, list) { if (err) { return done(err); } var pending = list.length; if (!pending) { return done(null, results); } async_1.eachLimit(list, 10, function (file, limitReached) { file = path.resolve(dir, file); fs.stat(file, function (err, stat) { limitReached(); if (stat && stat.isDirectory()) { exports.walkTest(file, regex, function (err, res) { results = results.concat(res); if (!--pending) { done(null, results); } }); } else { if (regex.test(file)) { results.push(file); } if (!--pending) { done(null, results); } } }); }); }); }; exports.walkTalk = function (dir, limit, regex, process, done) { return __awaiter(_this, void 0, void 0, function () { var _this = this; var count; return __generator(this, function (_a) { dir = path.resolve(dir); count = 0; if (!fs.existsSync(dir)) { return [2, done(new Error("Folder " + dir + " does not exist!"), 0)]; } fs.readdir(dir, function (err, files) { if (err) { return done(err, count); } var pending = files.length; if (!pending) { return done(null, count); } async_1.eachLimit(files, limit, function (file, limitReached) { return __awaiter(_this, void 0, void 0, function () { var _this = this; return __generator(this, function (_a) { file = path.resolve(dir, file); fs.stat(file, function (err, stat) { return __awaiter(_this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: if (!(stat && stat.isDirectory())) return [3, 1]; exports.walkTalk(file, limit, regex, process, function (err, counted) { count += counted; limitReached(); if (!--pending) { done(null, count); } }); return [3, 4]; case 1: if (!regex.test(file)) return [3, 3]; count++; return [4, process(file)]; case 2: _a.sent(); _a.label = 3; case 3: limitReached(); if (!--pending) { done(null, count); } _a.label = 4; case 4: return [2]; } }); }); }); return [2]; }); }); }); }); return [2]; }); }); }; exports.tms2slippy = function (z, y) { return Math.pow(2, z) - y - 1; }; //# sourceMappingURL=utils.js.map