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maze-generation

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A package to generate mazes using the depth first or hunt and kill algorithm. Mazes can be generated with seed values for reproducibility

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export type Direction = "up" | "down" | "left" | "right"; export type Coordinate = { x: number; y: number; }; export type ColumnRowCoordinate = { row: number; column: number; }; export type Config = { width: number; height: number; seed?: number | string; algorithm?: string; }; //# sourceMappingURL=types.d.ts.map