UNPKG

mau-mau

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Card game for 2 or more players, popular in Czech Republic, Germany and other lands

58 lines (41 loc) 2.76 kB
'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _Stack2 = require('./../cards/Stack'); var _Stack3 = _interopRequireDefault(_Stack2); var _i18n = require('../misc/i18n'); var _i18n2 = _interopRequireDefault(_i18n); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var DrawingStack = function (_Stack) { _inherits(DrawingStack, _Stack); function DrawingStack() { _classCallCheck(this, DrawingStack); return _possibleConstructorReturn(this, (DrawingStack.__proto__ || Object.getPrototypeOf(DrawingStack)).apply(this, arguments)); } _createClass(DrawingStack, [{ key: 'drawCardFromTop', value: function drawCardFromTop() { var card = this.cards.shift(); // If the count of card decks is not balanced well with the count of // players and the cards they are initially dealt, the drawing stack // can run out of cards. if (card) { this.emit('cards:dropped', [card]); return card; } } }, { key: 'toString', value: function toString() { return _i18n2.default.translate('drawing stack'); } }]); return DrawingStack; }(_Stack3.default); exports.default = DrawingStack; //# sourceMappingURL=DrawingStack.js.map