matssocket
Version:
MatsSocket client library
136 lines (135 loc) • 6.84 kB
TypeScript
/**
* Fractional milliseconds for high-res timing.
*/
export type FractionalMillis = number;
/**
* Timestamp, millis-since-epoch.
*/
export type Timestamp = number;
/**
* Message Event - the event emitted for a {@link MatsSocket#request() Requests}'s Promise resolve() and reject()
* (i.e. then() and catch()), and to a {@link MatsSocket#terminator() Terminator}'s resolveCallback and
* rejectCallback functions for replies due to {@link MatsSocket#requestReplyTo() requestReplyTo}, and for Server
* initiated Sends (to Terminators), and for the event to a {@link MatsSocket#endpoint() Endpoint} upon a Server
* initiated Request, and for the event sent to a {@link MatsSocket#subscribe() Subscription}.
*
* @param {MessageEventType} type - {@link MessageEvent#type}
* @param {object} data - {@link MessageEvent#data}
* @param {string} traceId - {@link MessageEvent#traceId}
* @param {string} messageId - {@link MessageEvent#messageId}
* @param {Timestamp} receivedTimestamp - {@link MessageEvent#receivedTimestamp}
* @class
*/
export function MessageEvent(type: MessageEventType, data: object, traceId: string, messageId: string, receivedTimestamp: Timestamp): void;
export class MessageEvent {
/**
* Message Event - the event emitted for a {@link MatsSocket#request() Requests}'s Promise resolve() and reject()
* (i.e. then() and catch()), and to a {@link MatsSocket#terminator() Terminator}'s resolveCallback and
* rejectCallback functions for replies due to {@link MatsSocket#requestReplyTo() requestReplyTo}, and for Server
* initiated Sends (to Terminators), and for the event to a {@link MatsSocket#endpoint() Endpoint} upon a Server
* initiated Request, and for the event sent to a {@link MatsSocket#subscribe() Subscription}.
*
* @param {MessageEventType} type - {@link MessageEvent#type}
* @param {object} data - {@link MessageEvent#data}
* @param {string} traceId - {@link MessageEvent#traceId}
* @param {string} messageId - {@link MessageEvent#messageId}
* @param {Timestamp} receivedTimestamp - {@link MessageEvent#receivedTimestamp}
* @class
*/
constructor(type: MessageEventType, data: object, traceId: string, messageId: string, receivedTimestamp: Timestamp);
/**
* Values are from {@link MessageEventType}: Either {@link MessageEventType#SEND "send"} (for a Client
* Terminator when targeted for a Server initiated Send); {@link MessageEventType#REQUEST "request"} (for a
* Client Endpoint when targeted for a Server initiated Request); or {@link MessageEventType#RESOLVE "resolve"}
* or {@link MessageEventType#REJECT "reject"} (for settling of Promise from a Client-initiated Request, and
* for a Client Terminator when targeted as the reply-endpoint for a Client initiated Request) - <b>or
* {@link MessageEventType#SESSION_CLOSED "sessionclosed"} if the session was closed with outstanding Requests
* and MatsSocket therefore "clears out" these Requests.</b>
* <p/>
* Notice: In the face of {@link MessageType#SESSION_CLOSED "sessionclosed"} or {@link MessageType#TIMEOUT "timeout"},
* the {@link #data} property (i.e. the actual message from the server) will be <code>undefined</code>.
* Wrt. "sessionclosed", this is <i>by definition</i>: The Request was outstanding, meaning that an answer from the
* Server had yet to come. This is opposed to a normal REJECT settling from the Server-side MatsSocketEndpoint,
* which may choose to include data with a rejection. The same basically goes wrt. "timeout", as the Server
* has not replied yet.
*
* @type {MessageEventType}
*/
type: MessageEventType;
/**
* The actual data from the other peer.
* <p/>
* Notice: In the face of {@link MessageType#SESSION_CLOSED "sessionclosed"} or {@link MessageType#TIMEOUT "timeout"},
* this value will be <code>undefined</code>.
* Wrt. "sessionclosed", this is <i>by definition</i>: The Request was outstanding, meaning that an answer from the
* Server had yet to come. This is opposed to a normal REJECT settling from the Server-side MatsSocketEndpoint,
* which may choose to include data with a rejection. The same basically goes wrt. "timeout", as the Server
* has not replied yet.
*
* @type {object}
*/
data: object;
/**
* When a Terminator gets invoked to handle a Reply due to a Client initiated {@link MatsSocket#requestReplyTo},
* this holds the 'correlationInformation' object that was supplied in the requestReplyTo(..) invocation.
*
* @type {object}
*/
correlationInformation: object;
/**
* The TraceId for this call / message.
*
* @type {string}
*/
traceId: string;
/**
* Either the ClientMessageId if this message is a Reply to a Client-initiated Request (i.e. this message is a
* RESOLVE or REJECT), or ServerMessageId if this originated from the Server (i.e. SEND or REQUEST);
*
* @type {string}
*/
messageId: string;
/**
* millis-since-epoch when the Request, for which this message is a Reply, was sent from the
* Client. If this message is not a Reply to a Client-initiated Request, it is undefined.
*
* @type {Timestamp}
*/
clientRequestTimestamp: Timestamp;
/**
* When the message was received on the Client, millis-since-epoch.
*
* @type {Timestamp}
*/
receivedTimestamp: Timestamp;
/**
* For {@link MatsSocket#request()} and {@link MatsSocket#requestReplyTo()} Requests: Round-trip time in
* milliseconds from Request was performed to Reply was received, basically <code>{@link #receivedTimestamp} -
* {@link #clientRequestTimestamp}</code>, but depending on the browser/runtime, you might get higher resolution
* than integer milliseconds (i.e. fractions of milliseconds, a floating point number) - it depends on the
* resolution of <code>performance.now()</code>.
* @type {FractionalMillis}
*/
roundTripMillis: FractionalMillis;
/**
* If debugging is requested, by means of {@link MatsSocket#debug} or the config object in the send, request and
* requestReplyTo, this will contain a {@link DebugInformation} instance. However, the contents of that object
* is decided by what you request, and what the authorized user is allowed to get as decided by the
* AuthenticationPlugin when authenticating the user.
*/
debug: any;
}
/**
* *
*/
export type MessageEventType = string;
export namespace MessageEventType {
let RESOLVE: string;
let REJECT: string;
let SEND: string;
let REQUEST: string;
let PUB: string;
let TIMEOUT: string;
let SESSION_CLOSED: string;
}
//# sourceMappingURL=MessageEvent.d.ts.map