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matssocket

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/** * Event object for {@link MatsSocket#addConnectionEventListener}. * <p /> * <b>Note on event ordering</b>: {@link ConnectionEvent}s are delivered ASAP. This means that for events that the * client controls, they are issued <i/>before</i> the operation they describe commences: * {@link ConnectionEventType#CONNECTING CONNECTING} and * {@link ConnectionEventType#SESSION_ESTABLISHED SESSION_ESTABLISHED}. However, for events where the client is * "reacting", e.g. when the WebSocket connects, or abruptly closes, they are issued ASAP when the Client gets to know about it: * {@link ConnectionEventType#CONNECTED CONNECTED}, {@link ConnectionEventType#LOST_CONNECTION LOST_CONNECTION}, * {@link ConnectionEventType#CONNECTION_ERROR CONNECTION_ERROR} and {@link ConnectionEventType#WAITING WAITING}. * For {@link ConnectionEventType#COUNTDOWN COUNTDOWN}, there is not much to say wrt. timing, other than you won't typically * get a 'countdown'-event with 0 seconds left, as that is when we transition into 'connecting' again. For events * that also describe {@link ConnectionState}s, the {@link MatsSocket.state} is updated before the event is fired. * * @param {ConnectionEventType} type - {@link ConnectionEvent#type} * @param {string} webSocketUrl - {@link ConnectionEvent#webSocketUrl} * @param {Event} webSocketEvent - {@link ConnectionEvent#webSocketEvent} * @param {number} timeoutSeconds - {@link ConnectionEvent#timeoutSeconds} * @param {number} countdownSeconds - {@link ConnectionEvent#countdownSeconds} * @param {number} connectionAttempt - {@link ConnectionEvent#connectionAttempt} * @class */ export function ConnectionEvent(type: ConnectionEventType, webSocketUrl: string, webSocketEvent: Event, timeoutSeconds: number, countdownSeconds: number, connectionAttempt: number): void; export class ConnectionEvent { /** * Event object for {@link MatsSocket#addConnectionEventListener}. * <p /> * <b>Note on event ordering</b>: {@link ConnectionEvent}s are delivered ASAP. This means that for events that the * client controls, they are issued <i/>before</i> the operation they describe commences: * {@link ConnectionEventType#CONNECTING CONNECTING} and * {@link ConnectionEventType#SESSION_ESTABLISHED SESSION_ESTABLISHED}. However, for events where the client is * "reacting", e.g. when the WebSocket connects, or abruptly closes, they are issued ASAP when the Client gets to know about it: * {@link ConnectionEventType#CONNECTED CONNECTED}, {@link ConnectionEventType#LOST_CONNECTION LOST_CONNECTION}, * {@link ConnectionEventType#CONNECTION_ERROR CONNECTION_ERROR} and {@link ConnectionEventType#WAITING WAITING}. * For {@link ConnectionEventType#COUNTDOWN COUNTDOWN}, there is not much to say wrt. timing, other than you won't typically * get a 'countdown'-event with 0 seconds left, as that is when we transition into 'connecting' again. For events * that also describe {@link ConnectionState}s, the {@link MatsSocket.state} is updated before the event is fired. * * @param {ConnectionEventType} type - {@link ConnectionEvent#type} * @param {string} webSocketUrl - {@link ConnectionEvent#webSocketUrl} * @param {Event} webSocketEvent - {@link ConnectionEvent#webSocketEvent} * @param {number} timeoutSeconds - {@link ConnectionEvent#timeoutSeconds} * @param {number} countdownSeconds - {@link ConnectionEvent#countdownSeconds} * @param {number} connectionAttempt - {@link ConnectionEvent#connectionAttempt} * @class */ constructor(type: ConnectionEventType, webSocketUrl: string, webSocketEvent: Event, timeoutSeconds: number, countdownSeconds: number, connectionAttempt: number); /** * The type of the <code>ConnectionEvent</code>, returns an enum value of {@link ConnectionEventType}. * * @type {ConnectionEventType} */ type: ConnectionEventType; /** * Holds the current URL we're either connected to, was connected to, or trying to connect to. * * @type {string} */ webSocketUrl: string; /** * For several of the events (enumerated in {@link ConnectionEventType}), there is an underlying WebSocket event * that caused it. This field holds that. * <ul> * <li>{@link ConnectionEventType#WAITING}: WebSocket {@link CloseEvent} that caused this transition.</li> * <li>{@link ConnectionEventType#CONNECTED}: WebSocket {@link Event} that caused this transition.</li> * <li>{@link ConnectionEventType#CONNECTION_ERROR}: WebSocket {@link Event} that caused this transition.</li> * <li>{@link ConnectionEventType#LOST_CONNECTION}: WebSocket {@link CloseEvent} that caused it.</li> * </ul> * * @type {Event} */ webSocketEvent: Event; /** * For {@link ConnectionEventType#CONNECTING}, {@link ConnectionEventType#WAITING} and {@link ConnectionEventType#COUNTDOWN}, * tells how long the timeout for this attempt is, i.e. what the COUNTDOWN events start out with. Together with * {@link #countdownSeconds} of the COUNTDOWN events, this can be used to calculate a fraction if you want to * make a "progress bar" of sorts. * <p/> * The timeouts starts at 500 ms (unless there is only 1 URL configured, in which case 5 seconds), and then * increases exponentially, but maxes out at 15 seconds. * * @type {number} */ timeoutSeconds: number; /** * For {@link ConnectionEventType#CONNECTING}, {@link ConnectionEventType#WAITING} and {@link ConnectionEventType#COUNTDOWN}, * tells how many seconds there are left for this attempt (of the {@link #timeoutSeconds} it started with), * with a tenth of a second as precision. With the COUNTDOWN events, these come in each 100 ms (1/10 second), * and show how long time there is left before trying again (if MatsSocket is configured with multiple URLs, * the next attempt will be a different URL). * <p/> * The countdown is started when the state transitions to {@link ConnectionEventType#CONNECTING}, and * stops either when {@link ConnectionEventType#CONNECTED} or the timeout reaches zero. If the * state is still CONNECTING when the countdown reaches zero, implying that the "new WebSocket(..)" call still * has not either opened or closed, the connection attempt is aborted by calling webSocket.close(). It then * tries again, possibly with a different URL - and the countdown starts over. * <p/> * Notice that the countdown is not affected by any state transition into {@link ConnectionEventType#WAITING} - * such transition only means that the "new WebSocket(..)" call failed and emitted a close-event, but we will * still wait out the countdown before trying again. * <p/> * Notice that you will most probably not get an event with 0 seconds, as that is when we transition into * {@link ConnectionEventType#CONNECTING} and the countdown starts over (possibly with a larger timeout). * <p/> * Truncated exponential backoff: The timeouts starts at 500 ms (unless there is only 1 URL configured, in which * case 5 seconds), and then increases exponentially, but maxes out at 15 seconds. * * @type {number} */ countdownSeconds: number; /** * The connection attempt count, starts at 0th attempt and increases for each time the connection attempt fails. * * @type {number} */ connectionAttempt: number; } /** * * */ export type ConnectionEventType = string; export namespace ConnectionEventType { let CONNECTING: string; let WAITING: string; let CONNECTED: string; let SESSION_ESTABLISHED: string; let CONNECTION_ERROR: string; let LOST_CONNECTION: string; let COUNTDOWN: string; } //# sourceMappingURL=ConnectionEvent.d.ts.map