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matrix-react-sdk

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import ICanvasEffect from '../ICanvasEffect'; export declare type SpaceInvadersOptions = { /** * The maximum number of invaders to render at a given time */ maxCount: number; /** * The amount of gravity to apply to the invaders */ gravity: number; }; export declare const DefaultOptions: SpaceInvadersOptions; export default class SpaceInvaders implements ICanvasEffect { private readonly options; constructor(options: { [key: string]: any; }); private context; private particles; private lastAnimationTime; isRunning: boolean; start: (canvas: HTMLCanvasElement, timeout?: number) => Promise<void>; stop: () => Promise<void>; private resetParticle; private renderLoop; private animateAndRenderInvaders; }