matrix-react-sdk
Version:
SDK for matrix.org using React
132 lines (115 loc) • 4.46 kB
text/typescript
/*
Copyright 2024 New Vector Ltd.
Copyright 2022 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import { logger } from "matrix-js-sdk/src/logger";
import { ClientEvent, MatrixClient } from "matrix-js-sdk/src/matrix";
import defaultDispatcher from "../dispatcher/dispatcher";
import { LocalRoom, LocalRoomState } from "../models/LocalRoom";
import { isLocalRoom } from "./localRoom/isLocalRoom";
import { isRoomReady } from "./localRoom/isRoomReady";
const isActualRoomIdDefined = (actualRoomId: string | undefined): actualRoomId is string => {
if (actualRoomId === undefined) {
// should not happen
throw new Error("Local room in CREATED state without actual room Id occurred");
}
return true;
};
/**
* Does a room action:
* For non-local rooms it calls fn directly.
* For local rooms it adds the callback function to the room's afterCreateCallbacks and
* dispatches a "local_room_event".
*
* @async
* @template T
* @param {string} roomId Room ID of the target room
* @param {(actualRoomId: string) => Promise<T>} fn Callback to be called directly or collected at the local room
* @param {MatrixClient} [client]
* @returns {Promise<T>} Promise that gets resolved after the callback has finished
*/
export async function doMaybeLocalRoomAction<T>(
roomId: string,
fn: (actualRoomId: string) => Promise<T>,
client: MatrixClient,
): Promise<T> {
if (isLocalRoom(roomId)) {
const room = client.getRoom(roomId) as LocalRoom;
if (room.isCreated && isActualRoomIdDefined(room.actualRoomId)) {
return fn(room.actualRoomId);
}
return new Promise<T>((resolve, reject) => {
room.afterCreateCallbacks.push((newRoomId: string) => {
fn(newRoomId).then(resolve).catch(reject);
});
defaultDispatcher.dispatch({
action: "local_room_event",
roomId: room.roomId,
});
});
}
return fn(roomId);
}
/**
* Waits until a room is ready and then applies the after-create local room callbacks.
* Also implements a stopgap timeout after that a room is assumed to be ready.
*
* @see isRoomReady
* @async
* @param {MatrixClient} client
* @param {LocalRoom} localRoom
* @param actualRoomId Id of the actual room
* @returns {Promise<string>} Resolved to the actual room id
*/
export async function waitForRoomReadyAndApplyAfterCreateCallbacks(
client: MatrixClient,
localRoom: LocalRoom,
actualRoomId: string,
): Promise<string> {
if (isRoomReady(client, localRoom)) {
return applyAfterCreateCallbacks(localRoom, actualRoomId).then(() => {
localRoom.state = LocalRoomState.CREATED;
client.emit(ClientEvent.Room, localRoom);
return Promise.resolve(actualRoomId);
});
}
return new Promise((resolve, reject) => {
const finish = (): void => {
if (checkRoomStateIntervalHandle) clearInterval(checkRoomStateIntervalHandle);
if (stopgapTimeoutHandle) clearTimeout(stopgapTimeoutHandle);
applyAfterCreateCallbacks(localRoom, actualRoomId)
.then(() => {
localRoom.state = LocalRoomState.CREATED;
client.emit(ClientEvent.Room, localRoom);
resolve(actualRoomId);
})
.catch((err) => {
reject(err);
});
};
const stopgapFinish = (): void => {
logger.warn(`Assuming local room ${localRoom.roomId} is ready after hitting timeout`);
finish();
};
const checkRoomStateIntervalHandle = window.setInterval(() => {
if (isRoomReady(client, localRoom)) finish();
}, 500);
const stopgapTimeoutHandle = window.setTimeout(stopgapFinish, 5000);
});
}
/**
* Applies the after-create callback of a local room.
*
* @async
* @param {LocalRoom} localRoom
* @param {string} roomId
* @returns {Promise<void>} Resolved after all callbacks have been called
*/
async function applyAfterCreateCallbacks(localRoom: LocalRoom, roomId: string): Promise<void> {
for (const afterCreateCallback of localRoom.afterCreateCallbacks) {
await afterCreateCallback(roomId);
}
localRoom.afterCreateCallbacks = [];
}