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matrix-react-sdk

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import { EventEmitter } from "events"; import { ActionPayload } from "../dispatcher/payloads"; import { MatrixDispatcher } from "../dispatcher/dispatcher"; /** * The event/channel to listen for in an AsyncStore. */ export declare const UPDATE_EVENT = "update"; /** * Represents a minimal store which works similar to Flux stores. Instead * of everything needing to happen in a dispatch cycle, everything can * happen async to that cycle. * * The store operates by using Object.assign() to mutate state - it sends the * state objects (current and new) through the function onto a new empty * object. Because of this, it is recommended to break out your state to be as * safe as possible. The state mutations are also locked, preventing concurrent * writes. * * All updates to the store happen on the UPDATE_EVENT event channel with the * one argument being the instance of the store. * * To update the state, use updateState() and preferably await the result to * help prevent lock conflicts. */ export declare abstract class AsyncStore<T extends Object> extends EventEmitter { private dispatcher; private storeState; private lock; private readonly dispatcherRef; /** * Creates a new AsyncStore using the given dispatcher. * @param {Dispatcher<ActionPayload>} dispatcher The dispatcher to rely upon. * @param {T} initialState The initial state for the store. */ protected constructor(dispatcher: MatrixDispatcher, initialState?: T); /** * The current state of the store. Cannot be mutated. */ protected get state(): T; /** * Stops the store's listening functions, such as the listener to the dispatcher. */ protected stop(): void; /** * Updates the state of the store. * @param {T|*} newState The state to update in the store using Object.assign() */ protected updateState(newState: T | Object): Promise<void>; /** * Resets the store's to the provided state or an empty object. * @param {T|*} newState The new state of the store. * @param {boolean} quiet If true, the function will not raise an UPDATE_EVENT. */ protected reset(newState?: T | Object | null, quiet?: boolean): Promise<void>; /** * Called when the dispatcher broadcasts a dispatch event. * @param {ActionPayload} payload The event being dispatched. */ protected abstract onDispatch(payload: ActionPayload): void; }