matrix-map
Version:
A class object for to aid in the creation of 2D grid games.
68 lines (62 loc) • 2.08 kB
JavaScript
import getNorthEdge from './getNorthEdge'
import getEastEdge from './getEastEdge'
import getSouthEdge from './getSouthEdge'
import getWestEdge from './getWestEdge'
import getAllEdges from './getAllEdges'
import getNorthNeighbor from './getNorthNeighbor'
import getSouthNeighbor from './getSouthNeighbor'
import getEastNeighbor from './getEastNeighbor'
import getWestNeighbor from './getWestNeighbor'
import getNeighbors from './getNeighbors'
import getEquivalentNeighbors from './getEquivalentNeighbors'
import destroyChainFromID from './destroyChainFromID'
import getChainFromID from './getChainFromID'
import replaceChainFromID from './replaceChainFromID'
import display from './display'
import displayPretty from './displayPretty'
import dropDown from './dropDown'
import createMap from './createMap'
import deleteValueOfID from './deleteValueOfID'
import fillEmptyValues from './fillEmptyValues'
import getValueOfID from './getValueOfID'
import setValueOfID from './setValueOfID'
import convertToSquareBoard from './convertToSquareBoard'
import getAsItterator from './getAsItterator';
import hasEquivalentNeighbors from './hasEquivalentNeighbors';
import resetMatrix from './resetMatrix';
import getNorthEastNeighbor from './getNorthEastNeighbor';
import getNorthWestNeighbor from './getNorthWestNeighbor';
import getSouthWestNeighbor from './getSouthWestNeighbor';
import getSouthEastNeighbor from './getSouthEastNeighbor';
export {
createMap,
deleteValueOfID,
destroyChainFromID,
display,
displayPretty,
dropDown,
fillEmptyValues,
getAllEdges,
getChainFromID,
getEastEdge,
getEastNeighbor,
getEquivalentNeighbors,
getNeighbors,
getNorthEdge,
getSouthEdge,
getSouthNeighbor,
getValueOfID,
getWestEdge,
getWestNeighbor,
replaceChainFromID,
setValueOfID,
getNorthNeighbor,
convertToSquareBoard,
getAsItterator,
hasEquivalentNeighbors,
resetMatrix,
getNorthEastNeighbor,
getNorthWestNeighbor,
getSouthWestNeighbor,
getSouthEastNeighbor
}