matrix-js-sdk
Version:
Matrix Client-Server SDK for Javascript
168 lines • 6.63 kB
TypeScript
import { type Direction, EventTimeline } from "./models/event-timeline.ts";
import { type MatrixClient } from "./client.ts";
import { type EventTimelineSet } from "./models/event-timeline-set.ts";
import { type MatrixEvent } from "./models/event.ts";
interface IOpts {
/**
* Maximum number of events to keep in the window. If more events are retrieved via pagination requests,
* excess events will be dropped from the other end of the window.
*/
windowLimit?: number;
}
export declare class TimelineWindow {
private readonly client;
private readonly timelineSet;
private readonly windowLimit;
private start?;
private end?;
private eventCount;
/**
* Construct a TimelineWindow.
*
* <p>This abstracts the separate timelines in a Matrix {@link Room} into a single iterable thing.
* It keeps track of the start and endpoints of the window, which can be advanced with the help
* of pagination requests.
*
* <p>Before the window is useful, it must be initialised by calling {@link TimelineWindow#load}.
*
* <p>Note that the window will not automatically extend itself when new events
* are received from /sync; you should arrange to call {@link TimelineWindow#paginate}
* on {@link RoomEvent.Timeline} events.
*
* <p>Note that constructing an instance of this class for a room adds a
* listener for RoomEvent.Timeline events which is never removed. In theory
* this should not cause a leak since the EventEmitter uses weak mappings.
*
* @param client - MatrixClient to be used for context/pagination
* requests.
*
* @param timelineSet - The timelineSet to track
*
* @param opts - Configuration options for this window
*/
constructor(client: MatrixClient, timelineSet: EventTimelineSet, opts?: IOpts);
/**
* Initialise the window to point at a given event, or the live timeline
*
* @param initialEventId - If given, the window will contain the
* given event
* @param initialWindowSize - Size of the initial window
*/
load(initialEventId?: string, initialWindowSize?: number): Promise<void>;
/**
* Get the TimelineIndex of the window in the given direction.
*
* @param direction - EventTimeline.BACKWARDS to get the TimelineIndex
* at the start of the window; EventTimeline.FORWARDS to get the TimelineIndex at
* the end.
*
* @returns The requested timeline index if one exists, null
* otherwise.
*/
getTimelineIndex(direction: Direction): TimelineIndex | null;
/**
* Try to extend the window using events that are already in the underlying
* TimelineIndex.
*
* @param direction - EventTimeline.BACKWARDS to try extending it
* backwards; EventTimeline.FORWARDS to try extending it forwards.
* @param size - number of events to try to extend by.
*
* @returns true if the window was extended, false otherwise.
*/
extend(direction: Direction, size: number): boolean;
private onTimelineEvent;
/**
* If an event was removed, meaning this window is longer than the timeline,
* shorten the window.
*/
private onEventRemoved;
/**
* Check if this window can be extended
*
* <p>This returns true if we either have more events, or if we have a
* pagination token which means we can paginate in that direction. It does not
* necessarily mean that there are more events available in that direction at
* this time.
*
* @param direction - EventTimeline.BACKWARDS to check if we can
* paginate backwards; EventTimeline.FORWARDS to check if we can go forwards
*
* @returns true if we can paginate in the given direction
*/
canPaginate(direction: Direction): boolean;
/**
* Attempt to extend the window
*
* @param direction - EventTimeline.BACKWARDS to extend the window
* backwards (towards older events); EventTimeline.FORWARDS to go forwards.
*
* @param size - number of events to try to extend by. If fewer than this
* number are immediately available, then we return immediately rather than
* making an API call.
*
* @param makeRequest - whether we should make API calls to
* fetch further events if we don't have any at all. (This has no effect if
* the room already knows about additional events in the relevant direction,
* even if there are fewer than 'size' of them, as we will just return those
* we already know about.)
*
* @param requestLimit - limit for the number of API requests we
* should make.
*
* @returns Promise which resolves to a boolean which is true if more events
* were successfully retrieved.
*/
paginate(direction: Direction, size: number, makeRequest?: boolean, requestLimit?: number): Promise<boolean>;
/**
* Remove `delta` events from the start or end of the timeline.
*
* @param delta - number of events to remove from the timeline
* @param startOfTimeline - if events should be removed from the start
* of the timeline.
*/
unpaginate(delta: number, startOfTimeline: boolean): void;
/**
* Get a list of the events currently in the window
*
* @returns the events in the window
*/
getEvents(): MatrixEvent[];
}
/**
* A thing which contains a timeline reference, and an index into it.
* @internal
*/
export declare class TimelineIndex {
timeline: EventTimeline;
index: number;
pendingPaginate?: Promise<boolean>;
constructor(timeline: EventTimeline, index: number);
/**
* @returns the minimum possible value for the index in the current
* timeline
*/
minIndex(): number;
/**
* @returns the maximum possible value for the index in the current
* timeline (exclusive - ie, it actually returns one more than the index
* of the last element).
*/
maxIndex(): number;
/**
* Try move the index forward, or into the neighbouring timeline
*
* @param delta - number of events to advance by
* @returns number of events successfully advanced by
*/
advance(delta: number): number;
/**
* Try move the index backwards, or into the neighbouring timeline
*
* @param delta - number of events to retreat by
* @returns number of events successfully retreated by
*/
retreat(delta: number): number;
}
export {};
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