matrix-js-sdk
Version:
Matrix Client-Server SDK for Javascript
132 lines • 6.46 kB
TypeScript
import { type MatrixEvent } from "./models/event.ts";
import { type MatrixError } from "./http-api/index.ts";
import { type ISendEventResponse } from "./@types/requests.ts";
/**
* The function to invoke to process (send) events in the queue.
* @param event - The event to send.
* @returns Resolved/rejected depending on the outcome of the request.
*/
type ProcessFunction<T> = (event: MatrixEvent) => Promise<T>;
export declare class MatrixScheduler<T = ISendEventResponse> {
/**
* The retry algorithm to apply when retrying events. To stop retrying, return
* `-1`. If this event was part of a queue, it will be removed from
* the queue.
* @param event - The event being retried.
* @param attempts - The number of failed attempts. This will always be \>= 1.
* @param err - The most recent error message received when trying
* to send this event.
* @returns The number of milliseconds to wait before trying again. If
* this is 0, the request will be immediately retried. If this is
* `-1`, the event will be marked as
* {@link EventStatus.NOT_SENT} and will not be retried.
*/
readonly retryAlgorithm: typeof MatrixScheduler.RETRY_BACKOFF_RATELIMIT;
/**
* The queuing algorithm to apply to events. This function must be idempotent as
* it may be called multiple times with the same event. All queues created are
* serviced in a FIFO manner. To send the event ASAP, return `null`
* which will not put this event in a queue. Events that fail to send that form
* part of a queue will be removed from the queue and the next event in the
* queue will be sent.
* @param event - The event to be sent.
* @returns The name of the queue to put the event into. If a queue with
* this name does not exist, it will be created. If this is `null`,
* the event is not put into a queue and will be sent concurrently.
*/
readonly queueAlgorithm: typeof MatrixScheduler.QUEUE_MESSAGES;
/**
* Default retry algorithm for the matrix scheduler. Retries events up to 4 times with exponential backoff.
* @param attempts - Number of attempts that have been made, including the one that just failed (ie. starting at 1)
* @see retryAlgorithm
*/
static RETRY_BACKOFF_RATELIMIT(event: MatrixEvent | null, attempts: number, err: MatrixError): number;
/**
* Queues `m.room.message` events and lets other events continue
* concurrently.
* @see queueAlgorithm
*/
static QUEUE_MESSAGES(event: MatrixEvent): string | null;
private readonly queues;
private activeQueues;
private procFn;
/**
* Construct a scheduler for Matrix. Requires
* {@link MatrixScheduler#setProcessFunction} to be provided
* with a way of processing events.
* @param retryAlgorithm - Optional. The retry
* algorithm to apply when determining when to try to send an event again.
* Defaults to {@link MatrixScheduler.RETRY_BACKOFF_RATELIMIT}.
* @param queueAlgorithm - Optional. The queuing
* algorithm to apply when determining which events should be sent before the
* given event. Defaults to {@link MatrixScheduler.QUEUE_MESSAGES}.
*/
constructor(
/**
* The retry algorithm to apply when retrying events. To stop retrying, return
* `-1`. If this event was part of a queue, it will be removed from
* the queue.
* @param event - The event being retried.
* @param attempts - The number of failed attempts. This will always be \>= 1.
* @param err - The most recent error message received when trying
* to send this event.
* @returns The number of milliseconds to wait before trying again. If
* this is 0, the request will be immediately retried. If this is
* `-1`, the event will be marked as
* {@link EventStatus.NOT_SENT} and will not be retried.
*/
retryAlgorithm?: typeof MatrixScheduler.RETRY_BACKOFF_RATELIMIT,
/**
* The queuing algorithm to apply to events. This function must be idempotent as
* it may be called multiple times with the same event. All queues created are
* serviced in a FIFO manner. To send the event ASAP, return `null`
* which will not put this event in a queue. Events that fail to send that form
* part of a queue will be removed from the queue and the next event in the
* queue will be sent.
* @param event - The event to be sent.
* @returns The name of the queue to put the event into. If a queue with
* this name does not exist, it will be created. If this is `null`,
* the event is not put into a queue and will be sent concurrently.
*/
queueAlgorithm?: typeof MatrixScheduler.QUEUE_MESSAGES);
/**
* Retrieve a queue based on an event. The event provided does not need to be in
* the queue.
* @param event - An event to get the queue for.
* @returns A shallow copy of events in the queue or null.
* Modifying this array will not modify the list itself. Modifying events in
* this array <i>will</i> modify the underlying event in the queue.
* @see MatrixScheduler.removeEventFromQueue To remove an event from the queue.
*/
getQueueForEvent(event: MatrixEvent): MatrixEvent[] | null;
/**
* Remove this event from the queue. The event is equal to another event if they
* have the same ID returned from event.getId().
* @param event - The event to remove.
* @returns True if this event was removed.
*/
removeEventFromQueue(event: MatrixEvent): boolean;
/**
* Set the process function. Required for events in the queue to be processed.
* If set after events have been added to the queue, this will immediately start
* processing them.
* @param fn - The function that can process events
* in the queue.
*/
setProcessFunction(fn: ProcessFunction<T>): void;
/**
* Queue an event if it is required and start processing queues.
* @param event - The event that may be queued.
* @returns A promise if the event was queued, which will be
* resolved or rejected in due time, else null.
*/
queueEvent(event: MatrixEvent): Promise<T> | null;
private startProcessingQueues;
private processQueue;
private disableQueue;
private clearQueue;
private peekNextEvent;
private removeNextEvent;
}
export {};
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