matrix-js-sdk
Version:
Matrix Client-Server SDK for Javascript
207 lines • 6.99 kB
TypeScript
import { type IContent, type IUnsigned } from "./models/event.ts";
import { type IRoomSummary } from "./models/room-summary.ts";
import { type EventType } from "./@types/event.ts";
import { type OlmEncryptionInfo } from "./crypto-api/index.ts";
interface IOpts {
/**
* The ideal maximum number of timeline entries to keep in the sync response.
* This is best-effort, as clients do not always have a back-pagination token for each event,
* so it's possible there may be slightly *less* than this value. There will never be more.
* This cannot be 0 or else it makes it impossible to scroll back in a room.
* Default: 50.
*/
maxTimelineEntries?: number;
}
export interface IMinimalEvent {
content: IContent;
type: EventType | string;
room_id?: string;
unsigned?: IUnsigned;
}
export interface IEphemeral {
events: IMinimalEvent[];
}
interface UnreadNotificationCounts {
highlight_count?: number;
notification_count?: number;
}
export interface IRoomEvent extends IMinimalEvent {
event_id: string;
sender: string;
origin_server_ts: number;
}
export interface IStateEvent extends IRoomEvent {
prev_content?: IContent;
state_key: string;
}
interface IState {
events: IStateEvent[];
}
export interface ITimeline {
events: Array<IRoomEvent | IStateEvent>;
limited?: boolean;
prev_batch: string | null;
}
type StickyEventFields = {
msc4354_sticky: {
duration_ms: number;
};
content: {
msc4354_sticky_key?: string;
};
};
export type IStickyEvent = IRoomEvent & StickyEventFields;
export type IStickyStateEvent = IStateEvent & StickyEventFields;
export interface ISticky {
events: Array<IStickyEvent | IStickyStateEvent>;
}
export interface IJoinedRoom {
"summary": IRoomSummary;
"state"?: IState;
"org.matrix.msc4222.state_after"?: IState;
"msc4354_sticky"?: ISticky;
"timeline": ITimeline;
"ephemeral": IEphemeral;
"account_data": IAccountData;
"unread_notifications": UnreadNotificationCounts;
"unread_thread_notifications"?: Record<string, UnreadNotificationCounts>;
"org.matrix.msc3773.unread_thread_notifications"?: Record<string, UnreadNotificationCounts>;
}
export interface IStrippedState {
content: IContent;
state_key: string;
type: EventType | string;
sender: string;
}
export interface IInviteState {
events: IStrippedState[];
}
export interface IKnockState {
events: IStrippedState[];
}
export interface IInvitedRoom {
invite_state: IInviteState;
}
export interface ILeftRoom {
"state"?: IState;
"org.matrix.msc4222.state_after"?: IState;
"timeline": ITimeline;
"account_data": IAccountData;
}
export interface IKnockedRoom {
knock_state: IKnockState;
}
export interface IRooms {
[Category.Join]: Record<string, IJoinedRoom>;
[Category.Invite]: Record<string, IInvitedRoom>;
[Category.Leave]: Record<string, ILeftRoom>;
[Category.Knock]: Record<string, IKnockedRoom>;
}
interface IPresence {
events: IMinimalEvent[];
}
interface IAccountData {
events: IMinimalEvent[];
}
/** A to-device message as received from the sync. */
export interface IToDeviceEvent {
content: IContent;
sender: string;
type: string;
}
/**
* A (possibly decrypted) to-device message after it has been successfully processed by the sdk.
*
* If the message was encrypted, the `encryptionInfo` field will contain the encryption information.
* If the message was sent in clear, this field will be null.
*
* The `message` field contains the message `type`, `content`, and `sender` as if the message was sent in clear.
*/
export interface ReceivedToDeviceMessage {
/** The message type, content, and sender as if the message was sent in clear. */
message: IToDeviceEvent;
/**
* Information about the encryption of the message.
* Will be null if the message was sent in clear
*/
encryptionInfo: OlmEncryptionInfo | null;
}
interface IToDevice {
events: IToDeviceEvent[];
}
export interface IDeviceLists {
changed?: string[];
left?: string[];
}
export interface ISyncResponse {
"next_batch": string;
"rooms": IRooms;
"presence"?: IPresence;
"account_data": IAccountData;
"to_device"?: IToDevice;
"device_lists"?: IDeviceLists;
"device_one_time_keys_count"?: Record<string, number>;
"device_unused_fallback_key_types"?: string[];
"org.matrix.msc2732.device_unused_fallback_key_types"?: string[];
}
export declare enum Category {
Invite = "invite",
Leave = "leave",
Join = "join",
Knock = "knock"
}
export interface ISyncData {
nextBatch: string;
accountData: IMinimalEvent[];
roomsData: IRooms;
}
/**
* The purpose of this class is to accumulate /sync responses such that a
* complete "initial" JSON response can be returned which accurately represents
* the sum total of the /sync responses accumulated to date. It only handles
* room data: that is, everything under the "rooms" top-level key.
*
* This class is used when persisting room data so a complete /sync response can
* be loaded from disk and incremental syncs can be performed on the server,
* rather than asking the server to do an initial sync on startup.
*/
export declare class SyncAccumulator {
private readonly opts;
private accountData;
private inviteRooms;
private knockRooms;
private joinRooms;
private nextBatch;
constructor(opts?: IOpts);
accumulate(syncResponse: ISyncResponse, fromDatabase?: boolean): void;
private accumulateAccountData;
/**
* Accumulate incremental /sync room data.
* @param syncResponse - the complete /sync JSON
* @param fromDatabase - True if the sync response is one saved to the database
*/
private accumulateRooms;
private accumulateRoom;
private accumulateInviteState;
private accumulateKnockState;
private accumulateJoinState;
/**
* Return everything under the 'rooms' key from a /sync response which
* represents all room data that should be stored. This should be paired
* with the sync token which represents the most recent /sync response
* provided to accumulate().
* @param forDatabase - True to generate a sync to be saved to storage
* @returns An object with a "nextBatch", "roomsData" and "accountData"
* keys.
* The "nextBatch" key is a string which represents at what point in the
* /sync stream the accumulator reached. This token should be used when
* restarting a /sync stream at startup. Failure to do so can lead to missing
* events. The "roomsData" key is an Object which represents the entire
* /sync response from the 'rooms' key onwards. The "accountData" key is
* a list of raw events which represent global account data.
*/
getJSON(forDatabase?: boolean): ISyncData;
getNextBatchToken(): string;
}
export {};
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