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matrix-js-sdk

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import type { IEventDecryptionResult, IMegolmSessionData } from "../@types/crypto"; import type { IToDeviceEvent } from "../sync-accumulator"; import type { DeviceTrustLevel, UserTrustLevel } from "../crypto/CrossSigning"; import { MatrixEvent } from "../models/event"; import { Room } from "../models/room"; import { IEncryptedEventInfo } from "../crypto/api"; /** * Common interface for the crypto implementations */ export interface CryptoBackend extends SyncCryptoCallbacks { /** * Global override for whether the client should ever send encrypted * messages to unverified devices. This provides the default for rooms which * do not specify a value. * * If true, all unverified devices will be blacklisted by default */ globalBlacklistUnverifiedDevices: boolean; /** * Whether sendMessage in a room with unknown and unverified devices * should throw an error and not send the message. This has 'Global' for * symmetry with setGlobalBlacklistUnverifiedDevices but there is currently * no room-level equivalent for this setting. */ globalErrorOnUnknownDevices: boolean; /** * Shut down any background processes related to crypto */ stop(): void; /** * Checks if the user has previously published cross-signing keys * * This means downloading the devicelist for the user and checking if the list includes * the cross-signing pseudo-device. * @returns true if the user has previously published cross-signing keys */ userHasCrossSigningKeys(): Promise<boolean>; /** * Get the verification level for a given user * * TODO: define this better * * @param userId - user to be checked */ checkUserTrust(userId: string): UserTrustLevel; /** * Get the verification level for a given device * * TODO: define this better * * @param userId - user to be checked * @param deviceId - device to be checked */ checkDeviceTrust(userId: string, deviceId: string): DeviceTrustLevel; /** * Perform any background tasks that can be done before a message is ready to * send, in order to speed up sending of the message. * * @param room - the room the event is in */ prepareToEncrypt(room: Room): void; /** * Encrypt an event according to the configuration of the room. * * @param event - event to be sent * * @param room - destination room. * * @returns Promise which resolves when the event has been * encrypted, or null if nothing was needed */ encryptEvent(event: MatrixEvent, room: Room): Promise<void>; /** * Decrypt a received event * * @returns a promise which resolves once we have finished decrypting. * Rejects with an error if there is a problem decrypting the event. */ decryptEvent(event: MatrixEvent): Promise<IEventDecryptionResult>; /** * Get information about the encryption of an event * * @param event - event to be checked */ getEventEncryptionInfo(event: MatrixEvent): IEncryptedEventInfo; /** * Get a list containing all of the room keys * * This should be encrypted before returning it to the user. * * @returns a promise which resolves to a list of * session export objects */ exportRoomKeys(): Promise<IMegolmSessionData[]>; } /** The methods which crypto implementations should expose to the Sync api */ export interface SyncCryptoCallbacks { /** * Called by the /sync loop whenever there are incoming to-device messages. * * The implementation may preprocess the received messages (eg, decrypt them) and return an * updated list of messages for dispatch to the rest of the system. * * Note that, unlike {@link ClientEvent.ToDeviceEvent} events, this is called on the raw to-device * messages, rather than the results of any decryption attempts. * * @param events - the received to-device messages * @returns A list of preprocessed to-device messages. */ preprocessToDeviceMessages(events: IToDeviceEvent[]): Promise<IToDeviceEvent[]>; /** * Called by the /sync loop whenever an m.room.encryption event is received. * * This is called before RoomStateEvents are emitted for any of the events in the /sync * response (even if the other events technically happened first). This works around a problem * if the client uses a RoomStateEvent (typically a membership event) as a trigger to send a message * in a new room (or one where encryption has been newly enabled): that would otherwise leave the * crypto layer confused because it expects crypto to be set up, but it has not yet been. * * @param room - in which the event was received * @param event - encryption event to be processed */ onCryptoEvent(room: Room, event: MatrixEvent): Promise<void>; /** * Called by the /sync loop after each /sync response is processed. * * Used to complete batch processing, or to initiate background processes * * @param syncState - information about the completed sync. */ onSyncCompleted(syncState: OnSyncCompletedData): void; } export interface OnSyncCompletedData { /** * The 'next_batch' result from /sync, which will become the 'since' token for the next call to /sync. */ nextSyncToken?: string; /** * True if we are working our way through a backlog of events after connecting. */ catchingUp?: boolean; } //# sourceMappingURL=CryptoBackend.d.ts.map