UNPKG

matrix-js-sdk

Version:

Matrix Client-Server SDK for Javascript

724 lines (632 loc) 25.9 kB
/* Copyright 2015, 2016 OpenMarket Ltd Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ "use strict"; /** * This is an internal module. See {@link MatrixEvent} and {@link RoomEvent} for * the public classes. * @module models/event */ var _regenerator = require('babel-runtime/regenerator'); var _regenerator2 = _interopRequireDefault(_regenerator); var _bluebird = require('bluebird'); var _bluebird2 = _interopRequireDefault(_bluebird); var _events = require('events'); var _utils = require('../utils.js'); var _utils2 = _interopRequireDefault(_utils); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } /** * Enum for event statuses. * @readonly * @enum {string} */ module.exports.EventStatus = { /** The event was not sent and will no longer be retried. */ NOT_SENT: "not_sent", /** The message is being encrypted */ ENCRYPTING: "encrypting", /** The event is in the process of being sent. */ SENDING: "sending", /** The event is in a queue waiting to be sent. */ QUEUED: "queued", /** The event has been sent to the server, but we have not yet received the * echo. */ SENT: "sent", /** The event was cancelled before it was successfully sent. */ CANCELLED: "cancelled" }; var interns = {}; /** * Construct a Matrix Event object * @constructor * * @param {Object} event The raw event to be wrapped in this DAO * * @prop {Object} event The raw (possibly encrypted) event. <b>Do not access * this property</b> directly unless you absolutely have to. Prefer the getter * methods defined on this class. Using the getter methods shields your app * from changes to event JSON between Matrix versions. * * @prop {RoomMember} sender The room member who sent this event, or null e.g. * this is a presence event. This is only guaranteed to be set for events that * appear in a timeline, ie. do not guarantee that it will be set on state * events. * @prop {RoomMember} target The room member who is the target of this event, e.g. * the invitee, the person being banned, etc. * @prop {EventStatus} status The sending status of the event. * @prop {Error} error most recent error associated with sending the event, if any * @prop {boolean} forwardLooking True if this event is 'forward looking', meaning * that getDirectionalContent() will return event.content and not event.prev_content. * Default: true. <strong>This property is experimental and may change.</strong> */ module.exports.MatrixEvent = function MatrixEvent(event) { // intern the values of matrix events to force share strings and reduce the // amount of needless string duplication. This can save moderate amounts of // memory (~10% on a 350MB heap). ["state_key", "type", "sender", "room_id"].forEach(function (prop) { if (!event[prop]) { return; } if (!interns[event[prop]]) { interns[event[prop]] = event[prop]; } event[prop] = interns[event[prop]]; }); ["membership", "avatar_url", "displayname"].forEach(function (prop) { if (!event.content || !event.content[prop]) { return; } if (!interns[event.content[prop]]) { interns[event.content[prop]] = event.content[prop]; } event.content[prop] = interns[event.content[prop]]; }); this.event = event || {}; this.sender = null; this.target = null; this.status = null; this.error = null; this.forwardLooking = true; this._pushActions = null; this._date = this.event.origin_server_ts ? new Date(this.event.origin_server_ts) : null; this._clearEvent = {}; /* curve25519 key which we believe belongs to the sender of the event. See * getSenderKey() */ this._senderCurve25519Key = null; /* ed25519 key which the sender of this event (for olm) or the creator of * the megolm session (for megolm) claims to own. See getClaimedEd25519Key() */ this._claimedEd25519Key = null; /* curve25519 keys of devices involved in telling us about the * _senderCurve25519Key and _claimedEd25519Key. * See getForwardingCurve25519KeyChain(). */ this._forwardingCurve25519KeyChain = []; /* if we have a process decrypting this event, a Promise which resolves * when it is finished. Normally null. */ this._decryptionPromise = null; /* flag to indicate if we should retry decrypting this event after the * first attempt (eg, we have received new data which means that a second * attempt may succeed) */ this._retryDecryption = false; }; _utils2.default.inherits(module.exports.MatrixEvent, _events.EventEmitter); _utils2.default.extend(module.exports.MatrixEvent.prototype, { /** * Get the event_id for this event. * @return {string} The event ID, e.g. <code>$143350589368169JsLZx:localhost * </code> */ getId: function getId() { return this.event.event_id; }, /** * Get the user_id for this event. * @return {string} The user ID, e.g. <code>@alice:matrix.org</code> */ getSender: function getSender() { return this.event.sender || this.event.user_id; // v2 / v1 }, /** * Get the (decrypted, if necessary) type of event. * * @return {string} The event type, e.g. <code>m.room.message</code> */ getType: function getType() { return this._clearEvent.type || this.event.type; }, /** * Get the (possibly encrypted) type of the event that will be sent to the * homeserver. * * @return {string} The event type. */ getWireType: function getWireType() { return this.event.type; }, /** * Get the room_id for this event. This will return <code>undefined</code> * for <code>m.presence</code> events. * @return {string} The room ID, e.g. <code>!cURbafjkfsMDVwdRDQ:matrix.org * </code> */ getRoomId: function getRoomId() { return this.event.room_id; }, /** * Get the timestamp of this event. * @return {Number} The event timestamp, e.g. <code>1433502692297</code> */ getTs: function getTs() { return this.event.origin_server_ts; }, /** * Get the timestamp of this event, as a Date object. * @return {Date} The event date, e.g. <code>new Date(1433502692297)</code> */ getDate: function getDate() { return this._date; }, /** * Get the (decrypted, if necessary) event content JSON. * * @return {Object} The event content JSON, or an empty object. */ getContent: function getContent() { return this._clearEvent.content || this.event.content || {}; }, /** * Get the (possibly encrypted) event content JSON that will be sent to the * homeserver. * * @return {Object} The event content JSON, or an empty object. */ getWireContent: function getWireContent() { return this.event.content || {}; }, /** * Get the previous event content JSON. This will only return something for * state events which exist in the timeline. * @return {Object} The previous event content JSON, or an empty object. */ getPrevContent: function getPrevContent() { // v2 then v1 then default return this.getUnsigned().prev_content || this.event.prev_content || {}; }, /** * Get either 'content' or 'prev_content' depending on if this event is * 'forward-looking' or not. This can be modified via event.forwardLooking. * In practice, this means we get the chronologically earlier content value * for this event (this method should surely be called getEarlierContent) * <strong>This method is experimental and may change.</strong> * @return {Object} event.content if this event is forward-looking, else * event.prev_content. */ getDirectionalContent: function getDirectionalContent() { return this.forwardLooking ? this.getContent() : this.getPrevContent(); }, /** * Get the age of this event. This represents the age of the event when the * event arrived at the device, and not the age of the event when this * function was called. * @return {Number} The age of this event in milliseconds. */ getAge: function getAge() { return this.getUnsigned().age || this.event.age; // v2 / v1 }, /** * Get the event state_key if it has one. This will return <code>undefined * </code> for message events. * @return {string} The event's <code>state_key</code>. */ getStateKey: function getStateKey() { return this.event.state_key; }, /** * Check if this event is a state event. * @return {boolean} True if this is a state event. */ isState: function isState() { return this.event.state_key !== undefined; }, /** * Replace the content of this event with encrypted versions. * (This is used when sending an event; it should not be used by applications). * * @internal * * @param {string} crypto_type type of the encrypted event - typically * <tt>"m.room.encrypted"</tt> * * @param {object} crypto_content raw 'content' for the encrypted event. * * @param {string} senderCurve25519Key curve25519 key to record for the * sender of this event. * See {@link module:models/event.MatrixEvent#getSenderKey}. * * @param {string} claimedEd25519Key claimed ed25519 key to record for the * sender if this event. * See {@link module:models/event.MatrixEvent#getClaimedEd25519Key} */ makeEncrypted: function makeEncrypted(crypto_type, crypto_content, senderCurve25519Key, claimedEd25519Key) { // keep the plain-text data for 'view source' this._clearEvent = { type: this.event.type, content: this.event.content }; this.event.type = crypto_type; this.event.content = crypto_content; this._senderCurve25519Key = senderCurve25519Key; this._claimedEd25519Key = claimedEd25519Key; }, /** * Check if this event is currently being decrypted. * * @return {boolean} True if this event is currently being decrypted, else false. */ isBeingDecrypted: function isBeingDecrypted() { return this._decryptionPromise != null; }, /** * Check if this event is an encrypted event which we failed to decrypt * * (This implies that we might retry decryption at some point in the future) * * @return {boolean} True if this event is an encrypted event which we * couldn't decrypt. */ isDecryptionFailure: function isDecryptionFailure() { return this._clearEvent && this._clearEvent.content && this._clearEvent.content.msgtype === "m.bad.encrypted"; }, /** * Start the process of trying to decrypt this event. * * (This is used within the SDK: it isn't intended for use by applications) * * @internal * * @param {module:crypto} crypto crypto module * * @returns {Promise} promise which resolves (to undefined) when the decryption * attempt is completed. */ attemptDecryption: function () { var _ref = (0, _bluebird.method)(function (crypto) { // start with a couple of sanity checks. if (!this.isEncrypted()) { throw new Error("Attempt to decrypt event which isn't encrypted"); } if (this._clearEvent && this._clearEvent.content && this._clearEvent.content.msgtype !== "m.bad.encrypted") { // we may want to just ignore this? let's start with rejecting it. throw new Error("Attempt to decrypt event which has already been encrypted"); } // if we already have a decryption attempt in progress, then it may // fail because it was using outdated info. We now have reason to // succeed where it failed before, but we don't want to have multiple // attempts going at the same time, so just set a flag that says we have // new info. // if (this._decryptionPromise) { console.log('Event ' + this.getId() + ' already being decrypted; queueing a retry'); this._retryDecryption = true; return this._decryptionPromise; } this._decryptionPromise = this._decryptionLoop(crypto); return this._decryptionPromise; }); function attemptDecryption(_x) { return _ref.apply(this, arguments); } return attemptDecryption; }(), _decryptionLoop: function () { var _ref2 = (0, _bluebird.coroutine)(_regenerator2.default.mark(function _callee(crypto) { var res; return _regenerator2.default.wrap(function _callee$(_context) { while (1) { switch (_context.prev = _context.next) { case 0: _context.next = 2; return (0, _bluebird.resolve)(_bluebird2.default.resolve()); case 2: if (!true) { _context.next = 33; break; } this._retryDecryption = false; res = void 0; _context.prev = 5; if (crypto) { _context.next = 10; break; } res = this._badEncryptedMessage("Encryption not enabled"); _context.next = 13; break; case 10: _context.next = 12; return (0, _bluebird.resolve)(crypto.decryptEvent(this)); case 12: res = _context.sent; case 13: _context.next = 27; break; case 15: _context.prev = 15; _context.t0 = _context['catch'](5); if (!(_context.t0.name !== "DecryptionError")) { _context.next = 22; break; } // not a decryption error: log the whole exception as an error // (and don't bother with a retry) console.error('Error decrypting event (id=' + this.getId() + '): ' + (_context.t0.stack || _context.t0)); this._decryptionPromise = null; this._retryDecryption = false; return _context.abrupt('return'); case 22: if (!this._retryDecryption) { _context.next = 25; break; } // decryption error, but we have a retry queued. console.log('Got error decrypting event (id=' + this.getId() + ': ' + (_context.t0.message + '), but retrying')); return _context.abrupt('continue', 2); case 25: // decryption error, no retries queued. Warn about the error and // set it to m.bad.encrypted. console.warn('Error decrypting event (id=' + this.getId() + '): ' + _context.t0); res = this._badEncryptedMessage(_context.t0.message); case 27: // at this point, we've either successfully decrypted the event, or have given up // (and set res to a 'badEncryptedMessage'). Either way, we can now set the // cleartext of the event and raise Event.decrypted. // // make sure we clear '_decryptionPromise' before sending the 'Event.decrypted' event, // otherwise the app will be confused to see `isBeingDecrypted` still set when // there isn't an `Event.decrypted` on the way. // // see also notes on _retryDecryption above. // this._decryptionPromise = null; this._retryDecryption = false; this._setClearData(res); return _context.abrupt('return'); case 33: case 'end': return _context.stop(); } } }, _callee, this, [[5, 15]]); })); function _decryptionLoop(_x2) { return _ref2.apply(this, arguments); } return _decryptionLoop; }(), _badEncryptedMessage: function _badEncryptedMessage(reason) { return { clearEvent: { type: "m.room.message", content: { msgtype: "m.bad.encrypted", body: "** Unable to decrypt: " + reason + " **" } } }; }, /** * Update the cleartext data on this event. * * (This is used after decrypting an event; it should not be used by applications). * * @internal * * @fires module:models/event.MatrixEvent#"Event.decrypted" * * @param {module:crypto~EventDecryptionResult} decryptionResult * the decryption result, including the plaintext and some key info */ _setClearData: function _setClearData(decryptionResult) { this._clearEvent = decryptionResult.clearEvent; this._senderCurve25519Key = decryptionResult.senderCurve25519Key || null; this._claimedEd25519Key = decryptionResult.claimedEd25519Key || null; this._forwardingCurve25519KeyChain = decryptionResult.forwardingCurve25519KeyChain || []; this.emit("Event.decrypted", this); }, /** * Check if the event is encrypted. * @return {boolean} True if this event is encrypted. */ isEncrypted: function isEncrypted() { return this.event.type === "m.room.encrypted"; }, /** * The curve25519 key for the device that we think sent this event * * For an Olm-encrypted event, this is inferred directly from the DH * exchange at the start of the session: the curve25519 key is involved in * the DH exchange, so only a device which holds the private part of that * key can establish such a session. * * For a megolm-encrypted event, it is inferred from the Olm message which * established the megolm session * * @return {string} */ getSenderKey: function getSenderKey() { return this._senderCurve25519Key; }, /** * The additional keys the sender of this encrypted event claims to possess. * * Just a wrapper for #getClaimedEd25519Key (q.v.) * * @return {Object<string, string>} */ getKeysClaimed: function getKeysClaimed() { return { ed25519: this._claimedEd25519Key }; }, /** * Get the ed25519 the sender of this event claims to own. * * For Olm messages, this claim is encoded directly in the plaintext of the * event itself. For megolm messages, it is implied by the m.room_key event * which established the megolm session. * * Until we download the device list of the sender, it's just a claim: the * device list gives a proof that the owner of the curve25519 key used for * this event (and returned by #getSenderKey) also owns the ed25519 key by * signing the public curve25519 key with the ed25519 key. * * In general, applications should not use this method directly, but should * instead use MatrixClient.getEventSenderDeviceInfo. * * @return {string} */ getClaimedEd25519Key: function getClaimedEd25519Key() { return this._claimedEd25519Key; }, /** * Get the curve25519 keys of the devices which were involved in telling us * about the claimedEd25519Key and sender curve25519 key. * * Normally this will be empty, but in the case of a forwarded megolm * session, the sender keys are sent to us by another device (the forwarding * device), which we need to trust to do this. In that case, the result will * be a list consisting of one entry. * * If the device that sent us the key (A) got it from another device which * it wasn't prepared to vouch for (B), the result will be [A, B]. And so on. * * @return {string[]} base64-encoded curve25519 keys, from oldest to newest. */ getForwardingCurve25519KeyChain: function getForwardingCurve25519KeyChain() { return this._forwardingCurve25519KeyChain; }, getUnsigned: function getUnsigned() { return this.event.unsigned || {}; }, /** * Update the content of an event in the same way it would be by the server * if it were redacted before it was sent to us * * @param {module:models/event.MatrixEvent} redaction_event * event causing the redaction */ makeRedacted: function makeRedacted(redaction_event) { // quick sanity-check if (!redaction_event.event) { throw new Error("invalid redaction_event in makeRedacted"); } // we attempt to replicate what we would see from the server if // the event had been redacted before we saw it. // // The server removes (most of) the content of the event, and adds a // "redacted_because" key to the unsigned section containing the // redacted event. if (!this.event.unsigned) { this.event.unsigned = {}; } this.event.unsigned.redacted_because = redaction_event.event; var key = void 0; for (key in this.event) { if (!this.event.hasOwnProperty(key)) { continue; } if (!_REDACT_KEEP_KEY_MAP[key]) { delete this.event[key]; } } var keeps = _REDACT_KEEP_CONTENT_MAP[this.getType()] || {}; var content = this.getContent(); for (key in content) { if (!content.hasOwnProperty(key)) { continue; } if (!keeps[key]) { delete content[key]; } } }, /** * Check if this event has been redacted * * @return {boolean} True if this event has been redacted */ isRedacted: function isRedacted() { return Boolean(this.getUnsigned().redacted_because); }, /** * Get the push actions, if known, for this event * * @return {?Object} push actions */ getPushActions: function getPushActions() { return this._pushActions; }, /** * Set the push actions for this event. * * @param {Object} pushActions push actions */ setPushActions: function setPushActions(pushActions) { this._pushActions = pushActions; }, /** * Replace the `event` property and recalculate any properties based on it. * @param {Object} event the object to assign to the `event` property */ handleRemoteEcho: function handleRemoteEcho(event) { this.event = event; // successfully sent. this.status = null; this._date = new Date(this.event.origin_server_ts); } }); /* _REDACT_KEEP_KEY_MAP gives the keys we keep when an event is redacted * * This is specified here: * http://matrix.org/speculator/spec/HEAD/client_server/unstable.html#redactions * * Also: * - We keep 'unsigned' since that is created by the local server * - We keep user_id for backwards-compat with v1 */ var _REDACT_KEEP_KEY_MAP = ['event_id', 'type', 'room_id', 'user_id', 'sender', 'state_key', 'prev_state', 'content', 'unsigned', 'origin_server_ts'].reduce(function (ret, val) { ret[val] = 1;return ret; }, {}); // a map from event type to the .content keys we keep when an event is redacted var _REDACT_KEEP_CONTENT_MAP = { 'm.room.member': { 'membership': 1 }, 'm.room.create': { 'creator': 1 }, 'm.room.join_rules': { 'join_rule': 1 }, 'm.room.power_levels': { 'ban': 1, 'events': 1, 'events_default': 1, 'kick': 1, 'redact': 1, 'state_default': 1, 'users': 1, 'users_default': 1 }, 'm.room.aliases': { 'aliases': 1 } }; /** * Fires when an event is decrypted * * @event module:models/event.MatrixEvent#"Event.decrypted" * * @param {module:models/event.MatrixEvent} event * The matrix event which has been decrypted */ //# sourceMappingURL=event.js.map