matrix-engine
Version:
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
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JavaScript
/**
* @Author Nikola Lukic
* @Description Matrix Engine Api Example.
*/
/* globals world App world */
import App from "../program/manifest";
export var runThis = world => {
/* globals App world */
var textuteImageSamplers = {
source: ["res/images/complex_texture_1/diffuse.webp"],
mix_operation: "multiply", // ENUM : multiply , divide
};
world.Add("sphereLightTex", 2, "MySphere", textuteImageSamplers);
App.scene.MySphere.position.z = -10;
};