matrix-engine
Version:
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
85 lines • 3.79 kB
JavaScript
/** Auto generated file */
export var bvhAnimations = [
'./res/bvh/Female1_A01_Stand.bvh',
'./res/bvh/Female1_A02_Sway.bvh',
'./res/bvh/Female1_A02_SwayT2.bvh',
'./res/bvh/Female1_A03_Swing.bvh',
'./res/bvh/Female1_A03_SwingT2.bvh',
'./res/bvh/Female1_A04_Look.bvh',
'./res/bvh/Female1_A05_PickUpBox.bvh',
'./res/bvh/Female1_A06_LiftBox.bvh',
'./res/bvh/Female1_A06_LiftBoxT2.bvh',
'./res/bvh/Female1_A07_Crouch.bvh',
'./res/bvh/Female1_A08_CrouchToLie.bvh',
'./res/bvh/Female1_A09_LieT2.bvh',
'./res/bvh/Female1_A10_LieToCrouch.bvh',
'./res/bvh/Female1_A11_CrawlForward.bvh',
'./res/bvh/Female1_A12_CrawlBackwards.bvh',
'./res/bvh/Female1_A13_Skipping.bvh',
'./res/bvh/Female1_A14_StandToSkip.bvh',
'./res/bvh/Female1_A15_SkipToStand.bvh',
'./res/bvh/Female1_B01_StandToWalk.bvh',
'./res/bvh/Female1_B02_WalkToStand.bvh',
'./res/bvh/Female1_B02_WalkToStandT2.bvh',
'./res/bvh/Female1_B03_Walk1.bvh',
'./res/bvh/Female1_B04_StandToWalkBack.bvh',
'./res/bvh/Female1_B05_WalkBackwards.bvh',
'./res/bvh/Female1_B06_WalkBackwardsToStand.bvh',
'./res/bvh/Female1_B07_WalkBackwardsTurnForwards.bvh',
'./res/bvh/Female1_B08_WalkBackwardsStopForwards.bvh',
'./res/bvh/Female1_B09_WalkTurnLeft90.bvh',
'./res/bvh/Female1_B10_WalkTurnLeft45.bvh',
'./res/bvh/Female1_B11_WalkTurnLeft135.bvh',
'./res/bvh/Female1_B12_WalkTurnRight90.bvh',
'./res/bvh/Female1_B13_WalkTurnRight45.bvh',
'./res/bvh/Female1_B14_WalkTurnRight135.bvh',
'./res/bvh/Female1_B15_WalkTurnAround180.bvh',
'./res/bvh/Female1_B16_WalkTurnChangeDirection.bvh',
'./res/bvh/Female1_B17_WalkToHopToWalk1.bvh',
'./res/bvh/Female1_B18_WalkToLeapToWalk.bvh',
'./res/bvh/Female1_B19_WalkToPickUpBox.bvh',
'./res/bvh/Female1_B20_WalkWithBox.bvh',
'./res/bvh/Female1_B21_PutDownBoxToWalk.bvh',
'./res/bvh/Female1_B21_S2_PutDownBoxToWalk.bvh',
'./res/bvh/Female1_B21_S3_PutDownBoxToWalk.bvh',
'./res/bvh/Female1_B22_SideStepLeft.bvh',
'./res/bvh/Female1_B23_SideStepRight.bvh',
'./res/bvh/Female1_B24_WalkToCrouch.bvh',
'./res/bvh/Female1_B25_CrouchToWalk.bvh',
'./res/bvh/Female1_B26_WalkToSkip.bvh',
'./res/bvh/Female1_B27_SkipToWalk1.bvh',
'./res/bvh/Female1_C02_RunToStand.bvh',
'./res/bvh/Female1_C03_Run.bvh',
'./res/bvh/Female1_C04_RunToWalk1.bvh',
'./res/bvh/Female1_C05_WalkToRun.bvh',
'./res/bvh/Female1_C06_StandToRunBackwards.bvh',
'./res/bvh/Female1_C07_RunBackwards.bvh',
'./res/bvh/Female1_C08_RunBackwardsToStand.bvh',
'./res/bvh/Female1_C09_RunBackwardsTurnRunForward.bvh',
'./res/bvh/Female1_C10_RunBackwardsStopRunForward.bvh',
'./res/bvh/Female1_C11_RunTurnLeft90.bvh',
'./res/bvh/Female1_C12_RunTurnLeft45.bvh',
'./res/bvh/Female1_C13_RunTurnLeft135.bvh',
'./res/bvh/Female1_C14_RunTurnRight90.bvh',
'./res/bvh/Female1_C15_RunTurnRight45.bvh',
'./res/bvh/Female1_C16_RunTurnRight135.bvh',
'./res/bvh/Female1_C17_RunTurnAround.bvh',
'./res/bvh/Female1_C18_RunChangeDirection.bvh',
'./res/bvh/Female1_C19_RunToHopToWalk.bvh',
'./res/bvh/Female1_C20_RunToJumpToWalk.bvh',
'./res/bvh/Female1_C21_RunToPickUpBox.bvh',
'./res/bvh/Female1_C21_S2_RunToPickUpBox.bvh',
'./res/bvh/Female1_C22_RunWithBox.bvh',
'./res/bvh/Female1_C23_PutDownBoxToRun.bvh',
'./res/bvh/Female1_C24_SideStepLeft.bvh',
'./res/bvh/Female1_C25_SideStepRight.bvh',
'./res/bvh/Female1_C26_RunToCrouch.bvh',
'./res/bvh/Female1_C27_CrouchToRun1.bvh',
'./res/bvh/Female1_D1_Urban.bvh',
'./res/bvh/Female1_D2_Wait.bvh',
'./res/bvh/Female1_D3_ConversationGestures.bvh',
'./res/bvh/Female1_D4_RandomStuff.bvh',
'./res/bvh/Female1_D5_RandomStuff2.bvh',
'./res/bvh/Female1_D6_CartWheel.bvh',
'./res/bvh/readme.txt',
];