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matrix-engine

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basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv

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/** *@Author Nikola Lukic *@Description Matrix Engine Api Example */ export var runThis = (matrixEngine) => { let world = matrixEngine.matrixWorld.world; window.world = world; let App = matrixEngine.App; world.Add("square", 1, "MyColoredSquareRayObject"); App.scene.MyColoredSquareRayObject.position.SetX(0); canvas.addEventListener('mousedown', (ev) => { matrixEngine.raycaster.checkingProcedure(ev); }); // App.scene.MyColoredSquare1.rotation.rotationSpeed.x = 15; };