matrix-engine
Version:
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
5 lines (3 loc) • 423 B
JavaScript
particle.ENGINE.MODULES.ACCESS_MODULE( 'STARTER').NEW_OBJECT('myObjectEmiter',10 , 43.2803125,10,10);
particle.ENGINE.MODULES.ACCESS_MODULE( 'STARTER').GAME_OBJECTS.ACCESS('myObjectEmiter').CREATE_ANIMATION( SURF , 'LOOP' , 1 , RESOURCE.money_penny , 629819611423702500 , 'no' , 1,11,1,1,1);
particle.ENGINE.MODULES.ACCESS_MODULE( 'STARTER').GAME_OBJECTS.ACCESS('myObjectEmiter').CREATE_PARTICLE('FONTAN');