matrix-engine
Version:
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
36 lines (31 loc) • 1.25 kB
HTML
<html>
<head>
<title>Texture Editor [tex1]</title>
<link rel="icon" href="favicon.ico" type="image/x-icon">
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1">
<style>
body {
overflow: hidden;
}
canvas {
position: absolute;
}
@font-face {
font-family: stormfaze;
src: url(../public/res/fonts/stormfaze.ttf);
}
</style>
</head>
<body style="margin:0;padding:0;border:none;background-color:black;">
<div id="RTC_HELP" style="display:none;height: 400px;overflow: auto;overflow-x: hidden;padding-left: 50px;"></div>
<div id="UPLOAD_BOX" style="display:none;"></div>
<div id="experiment" style="display:block">
<video id="webcam" autoplay width="640" height="480" style="display:none;position:absolute;left:0;top:0;"></video>
<canvas id="canvas-blended" width="640" height="480" style="position:absolute;left:0;top:0;display:none;"></canvas>
<canvas id="canvas-render" width="640" height="480" style="position:absolute;left:0;top:0;display:none;"></canvas>
</div>
<canvas tabindex='1' width="1" height="1" id="tex1"></canvas>
<script type="text/javascript" src="./builds/gui.tex.js"></script>
</body>
</html>