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matrix-engine

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DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improved notify box UI. Test netPos Offset ; dispatchEvent(new CustomEvent(net-rea

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/** *@Author Nikola Lukic *@Description Matrix Engine Api Example * Adding default color cube. */ /* globals world App */ import App from "../program/manifest"; export var runThis = (world) => { world.Add("cube", 1, "MyColoredCube1"); world.Add("cube", 1, "MyColoredCube2"); world.Add("cube", 1, "MyColoredCube3"); canvas.addEventListener('mousedown', (ev) => { matrixEngine.raycaster.checkingProcedure(ev); }); addEventListener("ray.hit.event", function(e) { console.info(e.detail); }); App.scene.MyColoredCube1.position.SetX(0); App.scene.MyColoredCube2.position.SetX(-2.5); App.scene.MyColoredCube3.position.SetX(2.5); App.scene.MyColoredCube1.rotation.rotationSpeed.x = 15; App.scene.MyColoredCube2.rotation.rotationSpeed.y = 15; App.scene.MyColoredCube3.rotation.rotationSpeed.z = 15; };