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materialifier

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import {throwIfNotInRange} from "./utils"; export class LABColor { lightness: number; a: any; b: any; alpha: number; constructor(lightness: number, a: any, b: any, alpha = 1) { this.lightness = lightness; this.a = a; this.b = b; this.alpha = alpha; throwIfNotInRange(lightness, Number.MAX_VALUE, 'lightness'); throwIfNotInRange(alpha, 1, 'alpha'); } } export class LCHColor { lightness: number; chroma: any; hue: any; alpha: number; constructor(lightness: number, chroma: any, hue: any, alpha = 1) { this.lightness = lightness; this.chroma = chroma; this.hue = hue; this.alpha = alpha; throwIfNotInRange(lightness, Number.MAX_VALUE, 'lightness'); throwIfNotInRange(chroma, Number.MAX_VALUE, 'chroma'); throwIfNotInRange(hue, 360, 'hue'); throwIfNotInRange(alpha, 1, 'alpha'); }; } export class RGBColor { red: number; green: any; blue: any; alpha: number; constructor(red: number, green: number, blue: number, alpha = 1) { this.red = red; this.green = green; this.blue = blue; this.alpha = alpha; throwIfNotInRange(red, 1, 'red'); throwIfNotInRange(green, 1, 'green'); throwIfNotInRange(blue, 1, 'blue'); throwIfNotInRange(alpha, 1, 'alpha'); } } export class XYZColor { x: any; y: any z: any alpha: number; constructor(x: any, y: any, z: any, alpha = 1) { this.x = x; this.y = y; this.z = z; this.alpha = alpha; }; }