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material-ui-audio-player

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declare const PLAYER_STATUS_PLAY = "PLAYER_STATUS_PLAY"; declare const PLAYER_STATUS_PAUSE = "PLAYER_STATUS_PAUSE"; declare const PLAYER_VOLUME_STATUS_UNMUTE = "PLAYER_VOLUME_STATUS_UNMUTE"; declare const PLAYER_VOLUME_STATUS_MUTE = "PLAYER_VOLUME_STATUS_MUTE"; declare const PLAYER_VOLUME_CHANGE = "PLAYER_VOLUME_CHANGE"; declare const PLAYER_SET_DURATION = "PLAYER_SET_DURATION"; declare const PLAYER_SET_TIME = "PLAYER_SET_TIME"; declare const PLAYER_SLIDER_MOVED = "PLAYER_SLIDER_MOVED"; declare const PLAYER_AUDIO_ENDED = "PLAYER_AUDIO_ENDED"; declare const PLAYER_REPLAY = "PLAYER_REPLAY"; declare const PLAYER_AUTOPLAY = "PLAYER_AUTOPLAY"; declare const PLAYER_LOOP = "PLAYER_LOOP"; declare function changeAudioVolume(dispatch: any, player: any): (value: number) => void; declare function loopAudio(dispatch: any, player: any): (loop: boolean) => void; declare const actionCreators: (typeof changeAudioVolume | typeof loopAudio)[]; export { actionCreators, PLAYER_VOLUME_STATUS_UNMUTE, PLAYER_VOLUME_STATUS_MUTE, PLAYER_STATUS_PLAY, PLAYER_STATUS_PAUSE, PLAYER_VOLUME_CHANGE, PLAYER_SET_DURATION, PLAYER_SET_TIME, PLAYER_SLIDER_MOVED, PLAYER_AUDIO_ENDED, PLAYER_REPLAY, PLAYER_AUTOPLAY, PLAYER_LOOP, };