material-motion
Version:
Makes it easy to add rich, interactive motion to your application.
79 lines (69 loc) • 2.61 kB
text/typescript
/** @license
* Copyright 2016 - present The Material Motion Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
import {
combineLatest,
} from '../combineLatest';
import {
Constructor,
Dict,
MotionReactiveMappable,
Observable,
ObservableWithMotionOperators,
Point2D,
PolarCoords,
} from '../types';
import {
isDefined,
} from '../typeGuards';
export type ToPolarOrigin<T> = (T & Point2D) | (Observable<T & Point2D>);
export type ToPolarArgs<T> = {
origin$: ToPolarOrigin<T>,
};
export interface MotionPolarizable<T> {
toPolar(kwargs: ToPolarArgs<T>): ObservableWithMotionOperators<PolarCoords>;
toPolar(origin$: ToPolarOrigin<T>): ObservableWithMotionOperators<PolarCoords>;
}
export function withToPolar<T, S extends Constructor<MotionReactiveMappable<T>>>(superclass: S): S & Constructor<MotionPolarizable<T>> {
return class extends superclass implements MotionPolarizable<T> {
/**
* Converts a stream of `Point2D`s to a stream of `{ distance, angle }`,
* where `distance` is in pixels and `angle` is in radians.
*/
toPolar(kwargs: ToPolarArgs<T>): ObservableWithMotionOperators<PolarCoords>;
toPolar(origin$: ToPolarOrigin<T>): ObservableWithMotionOperators<PolarCoords>;
toPolar({ origin$ }: ToPolarArgs<T> & ToPolarOrigin<T>): ObservableWithMotionOperators<PolarCoords> {
if (!isDefined(origin$)) {
origin$ = arguments[0] as ToPolarOrigin<T>;
}
return this._reactiveMap({
transform({ upstream, origin }: Dict<T & Point2D>) {
const deltaX = upstream.x - origin.x;
const deltaY = upstream.y - origin.y;
return {
// Inlining Pythagorean theorem instead of using `combineLatest` +
// `distanceFrom`, both for simplicity and to avoid emitting twice
// for each upstream emission.
distance: Math.sqrt(deltaX ** 2 + deltaY ** 2),
angle: Math.atan2(deltaY, deltaX),
};
},
inputs: {
origin: origin$,
},
});
}
};
}