material-motion
Version:
Makes it easy to add rich, interactive motion to your application.
69 lines (59 loc) • 2.14 kB
text/typescript
/** @license
* Copyright 2016 - present The Material Motion Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
import {
Constructor,
MaybeReactive,
MotionReactiveMappable,
Observable,
ObservableWithMotionOperators,
} from '../types';
import {
ThresholdRegion,
} from '../enums';
import {
_ReactiveMapOptions,
} from './foundation/_reactiveMap';
export type ThresholdRangeArgs = _ReactiveMapOptions & MaybeReactive<{
start$: number,
end$: number,
}>;
export interface MotionThresholdRangeable {
thresholdRange(kwargs: ThresholdRangeArgs): ObservableWithMotionOperators<ThresholdRegion>;
}
export function withThresholdRange<T, S extends Constructor<MotionReactiveMappable<T>>>(superclass: S): S & Constructor<MotionThresholdRangeable> {
return class extends superclass implements MotionThresholdRangeable {
thresholdRange({ start$, end$, ..._reactiveMapOptions }: ThresholdRangeArgs): ObservableWithMotionOperators<ThresholdRegion> {
return (this as any as ObservableWithMotionOperators<number>)._reactiveMap({
transform: ({ upstream, start, end }) => {
const lowerLimit = Math.min(start, end);
const upperLimit = Math.max(start, end);
if (upstream < lowerLimit) {
return ThresholdRegion.BELOW;
} else if (upstream > upperLimit) {
return ThresholdRegion.ABOVE;
} else {
return ThresholdRegion.WITHIN;
}
},
inputs: {
start: start$,
end: end$
},
..._reactiveMapOptions,
});
}
};
}