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material-motion

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Makes it easy to add rich, interactive motion to your application.

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/** @license * Copyright 2016 - present The Material Motion Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ import { isBoolean, } from '../typeGuards'; import { Constructor, MotionNextOperable, NextChannel, ObservableWithMotionOperators, } from '../types'; export interface MotionInvertible<T> { inverted<U extends T & number>(): ObservableWithMotionOperators<U>; } export function withInverted<T, S extends Constructor<MotionNextOperable<T>>>(superclass: S): S & Constructor<MotionInvertible<T>> { return class extends superclass implements MotionInvertible<T> { /** * Emits the complementary percentage of a number between 0 and 1 * (inclusive). * * For instance, if it receives `.33`, it will emit `.67`. */ inverted<U extends T & number>(): ObservableWithMotionOperators<U> { return (this as any as MotionNextOperable<U>)._nextOperator({ operation: ({ emit }) => ({ upstream }) => { emit((1 - (upstream as number)) as U); } }); } }; }