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material-motion

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Makes it easy to add rich, interactive motion to your application.

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/** @license * Copyright 2016 - present The Material Motion Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ import { Constructor, Observable, ObservableWithMotionOperators, Observer, Subscription, } from '../../types'; import { MotionSubject, } from '../../observables/proxies'; export interface MotionMemorable<T> extends Observable<T> { _remember(): ObservableWithMotionOperators<T>; } export function withRemember<T, S extends Constructor<Observable<T>>>(superclass: S): S & Constructor<MotionMemorable<T>> { return class extends superclass implements MotionMemorable<T> { /** * Remembers the most recent emission and synchronously emits it to all new * subscribers. * * `_remember()` is also useful for ensuring that expensive operations only * happen once per emission, sharing the resulting value with all observers. */ _remember(): ObservableWithMotionOperators<T> { const result = new MotionSubject<T>(); this.subscribe(result); return result; } }; }