material-motion
Version:
Makes it easy to add rich, interactive motion to your application.
55 lines (48 loc) • 1.78 kB
text/typescript
/** @license
* Copyright 2016 - present The Material Motion Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
import {
Constructor,
MotionMappable,
ObservableWithMotionOperators,
} from '../types';
import {
isDefined,
} from '../typeGuards';
export type AppendUnitArgs = {
unit: string,
};
export interface MotionAppendUnitable {
appendUnit(kwargs: AppendUnitArgs): ObservableWithMotionOperators<string>;
appendUnit(unit: string): ObservableWithMotionOperators<string>;
}
export function withAppendUnit<T, S extends Constructor<MotionMappable<T>>>(superclass: S): S & Constructor<MotionAppendUnitable> {
return class extends superclass implements MotionAppendUnitable {
/**
* Converts a stream to a CSS string representation by appending the given
* unit to the upstream values.
*/
appendUnit(kwargs: AppendUnitArgs): ObservableWithMotionOperators<string>;
appendUnit(unit: string): ObservableWithMotionOperators<string>;
appendUnit({ unit }: AppendUnitArgs & string): ObservableWithMotionOperators<string> {
if (!isDefined(unit)) {
unit = arguments[0];
}
return this._map({
transform: (value: T) => value + unit
});
}
};
}