material-motion
Version:
Makes it easy to add rich, interactive motion to your application.
51 lines (43 loc) • 1.64 kB
text/typescript
/** @license
* Copyright 2016 - present The Material Motion Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
import {
defineProxy as actuallyDefineProxy,
} from './proxies';
// Since the operators depend on various ObservableWithMotionOperator
// constructors without actually being able to import them, we must import them
// all here. That ensures that they are defined and ready when the operators
// try to use them.
import {
MemorylessMotionSubject,
} from './MemorylessMotionSubject';
import {
MotionObservable,
} from './MotionObservable';
import {
MotionProperty,
} from './MotionProperty';
import {
MotionSubject,
} from './MotionSubject';
// See explanation in `./proxies`
export function fulfillProxies() {
if (MemorylessMotionSubject && MotionObservable && MotionProperty && MotionSubject) {
actuallyDefineProxy('MemorylessMotionSubject', MemorylessMotionSubject);
actuallyDefineProxy('MotionObservable', MotionObservable);
actuallyDefineProxy('MotionProperty', MotionProperty);
actuallyDefineProxy('MotionSubject', MotionSubject);
}
}