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material-motion

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Makes it easy to add rich, interactive motion to your application.

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/** @license * Copyright 2016 - present The Material Motion Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ import { IndefiniteSubject, } from './IndefiniteSubject'; import { ScopedReadable, ScopedWritable, } from '../types'; /** * A Subject that exposes its last value via `read()` and `write(nextValue)`. * * Writes will be broadcast to all observers. */ export class ReactiveProperty<T> extends IndefiniteSubject<T> { constructor(readableWritable?: ScopedReadable<T> & ScopedWritable<T>) { super(); // IndefiniteSubject caches the last emission as `_lastEmission`. // // If the user supplies `read` and `write` functions, we replace // `_subject._lastEmission` with them, so all reads and writes go through // the user-supplied getter/setter. if (readableWritable) { Object.defineProperty( this, '_lastEmission', { get: readableWritable.read, set: readableWritable.write, } ); } } read(): T { return this._lastEmission; } write(value: T): void { this.next(value); } } export default ReactiveProperty;