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material-motion

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Makes it easy to add rich, interactive motion to your application.

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/** @license * Copyright 2016 - present The Material Motion Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ import { ObservableWithMotionOperators, } from '../types'; import { getEventStreamFromElement, } from './getEventStreamFromElement'; // If/when we care about isomorphic dependents, we can check `typeof window` // here and export an empty stream if it's undefined. export const viewportDimensions$ = getEventStreamFromElement( 'resize', window as any as Element ).startWith({ value: {} as Event })._map({ // Using _map instead of rewriteTo because it should be reevaluated on // every resize. transform: () => ( { width: window.innerWidth, height: window.innerHeight, } ), })._remember(); export * from './combineStyleStreams'; export { default as combineStyleStreams } from './combineStyleStreams'; export * from './convertTouchEventsToPointerEvents'; export { default as convertTouchEventsToPointerEvents } from './convertTouchEventsToPointerEvents'; export * from './createCustomPropertyObserver'; export { default as createCustomPropertyObserver } from './createCustomPropertyObserver'; export * from './getEventStreamFromElement'; export { default as getEventStreamFromElement } from './getEventStreamFromElement'; export * from './getPointerEventStreamsFromElement'; export { default as getPointerEventStreamsFromElement } from './getPointerEventStreamsFromElement';