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material-motion

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Makes it easy to add rich, interactive motion to your application.

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/** @license * Copyright 2016 - present The Material Motion Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ import { isDefined, } from '../typeGuards'; export function withToPolar(superclass) { return class extends superclass { toPolar({ origin$ }) { if (!isDefined(origin$)) { origin$ = arguments[0]; } return this._reactiveMap({ transform({ upstream, origin }) { const deltaX = upstream.x - origin.x; const deltaY = upstream.y - origin.y; return { // Inlining Pythagorean theorem instead of using `combineLatest` + // `distanceFrom`, both for simplicity and to avoid emitting twice // for each upstream emission. distance: Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2)), angle: Math.atan2(deltaY, deltaX), }; }, inputs: { origin: origin$, }, }); } }; } //# sourceMappingURL=toPolar.js.map